GstGLRenderbuffer is a #GstGLBaseMemory subclass providing support for OpenGL renderbuffers.
#GstGLRenderbuffer is created or wrapped through gst_gl_base_memory_alloc() with #GstGLRenderbufferAllocationParams.
the height
the texture type
the GL texture id for this memory
the width
Initializes the GL Base Texture allocator. It is safe to call this function multiple times. This must be called before any other GstGLRenderbuffer operation.
GstGLRenderbuffer is a #GstGLBaseMemory subclass providing support for OpenGL renderbuffers.
#GstGLRenderbuffer is created or wrapped through gst_gl_base_memory_alloc() with #GstGLRenderbufferAllocationParams.