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Hierarchy

Index

Constructors

Properties

gTypeInstance: TypeInstance
parentInstance: GObject.Object
$gtype: GType<Gdk.Display>
name: string

Methods

  • beep(): void
  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.

    If flags contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned #GBinding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A #GObject can have multiple bindings.

    Parameters

    • sourceProperty: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • targetProperty: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    Returns Binding

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.

    Parameters

    • sourceProperty: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • targetProperty: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    • transformTo: TClosure<any, any>

      a #GClosure wrapping the transformation function from the source to the target, or %NULL to use the default

    • transformFrom: TClosure<any, any>

      a #GClosure wrapping the transformation function from the target to the source, or %NULL to use the default

    Returns Binding

  • close(): void
  • Closes the connection to the windowing system for the given display, and cleans up associated resources.

    Returns void

  • emit(sigName: "closed", ...args: any[]): void
  • emit(sigName: string, ...args: any[]): void
  • flush(): void
  • Flushes any requests queued for the windowing system; this happens automatically when the main loop blocks waiting for new events, but if your application is drawing without returning control to the main loop, you may need to call this function explicitely. A common case where this function needs to be called is when an application is executing drawing commands from a thread other than the thread where the main loop is running.

    This is most useful for X11. On windowing systems where requests are handled synchronously, this function will do nothing.

    Returns void

  • forceFloating(): void
  • This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • freezeNotify(): void
  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • getData(key?: string): object
  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • Optional key: string

      name of the key for that association

    Returns object

  • getDefaultCursorSize(): number
  • Returns the default size to use for cursors on display.

    Returns number

  • Gets the next #GdkEvent to be processed for display, fetching events from the windowing system if necessary.

    Returns Gdk.Event

  • getMaximalCursorSize(): [number, number]
  • Gets the maximal size to use for cursors on display.

    Returns [number, number]

  • getNScreens(): number
  • Gets the number of screen managed by the display.

    Returns number

  • getName(): string
  • getProperty(propertyName?: string, value?: any): void
  • Gets a property of an object.

    The value can be:

    • an empty #GValue initialized by %G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a #GValue initialized with the expected type of the property
    • a #GValue initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().

    Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.

    Parameters

    • Optional propertyName: string

      the name of the property to get

    • Optional value: any

      return location for the property value

    Returns void

  • getQdata(quark: number): object
  • This function gets back user data pointers stored via g_object_set_qdata().

    Parameters

    • quark: number

      A #GQuark, naming the user data pointer

    Returns object

  • getWindowAtPointer(): [Gdk.Window, number, number]
  • Obtains the window underneath the mouse pointer, returning the location of the pointer in that window in win_x, win_y for screen. Returns %NULL if the window under the mouse pointer is not known to GDK (for example, belongs to another application).

    Returns [Gdk.Window, number, number]

  • getv(names: string[], values: any[]): void
  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • isClosed(): boolean
  • Finds out if the display has been closed.

    Returns boolean

  • isFloating(): boolean
  • keyboardUngrab(time: number): void
  • Release any keyboard grab

    Parameters

    • time: number

      a timestap (e.g #GDK_CURRENT_TIME).

    Returns void

  • notify(propertyName: string): void
  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • propertyName: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      enum
    {
    PROP_0,
    PROP_FOO,
    PROP_LAST
    };

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
    0, 100,
    50,
    G_PARAM_READWRITE);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    • pspec: ParamSpec

      the #GParamSpec of a property installed on the class of object.

    Returns void

  • on(sigName: "closed", callback: Gdk.Display_ClosedSignalCallback, after?: boolean): EventEmitter
  • on(sigName: string, callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • once(sigName: "closed", callback: Gdk.Display_ClosedSignalCallback, after?: boolean): EventEmitter
  • once(sigName: string, callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • Gets a copy of the first #GdkEvent in the display's event queue, without removing the event from the queue. (Note that this function will not get more events from the windowing system. It only checks the events that have already been moved to the GDK event queue.)

    Returns Gdk.Event

  • pointerIsGrabbed(): boolean
  • pointerUngrab(time: number): void
  • Release any pointer grab.

    Parameters

    • time: number

      a timestap (e.g. %GDK_CURRENT_TIME).

    Returns void

  • Appends a copy of the given event onto the front of the event queue for display.

    Parameters

    Returns void

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

  • requestSelectionNotification(selection: Gdk.Atom): boolean
  • Request #GdkEventOwnerChange events for ownership changes of the selection named by the given atom.

    Parameters

    • selection: Gdk.Atom

      the #GdkAtom naming the selection for which ownership change notification is requested

    Returns boolean

  • runDispose(): void
  • Releases all references to other objects. This can be used to break reference cycles.

    This function should only be called from object system implementations.

    Returns void

  • setData(key: string, data?: object): void
  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a #GQuark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the #GQuark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optional data: object

      data to associate with that key

    Returns void

  • setDoubleClickDistance(distance: number): void
  • Sets the double click distance (two clicks within this distance count as a double click and result in a #GDK_2BUTTON_PRESS event). See also gdk_display_set_double_click_time(). Applications should not set this, it is a global user-configured setting.

    Parameters

    • distance: number

      distance in pixels

    Returns void

  • setDoubleClickTime(msec: number): void
  • Sets the double click time (two clicks within this time interval count as a double click and result in a #GDK_2BUTTON_PRESS event). Applications should not set this, it is a global user-configured setting.

    Parameters

    • msec: number

      double click time in milliseconds (thousandths of a second)

    Returns void

  • setProperty(propertyName: string, value?: any): void
  • Sets a property on an object.

    Parameters

    • propertyName: string

      the name of the property to set

    • Optional value: any

      the value

    Returns void

  • stealData(key?: string): object
  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • Optional key: string

      name of the key

    Returns object

  • stealQdata(quark: number): object
  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A #GQuark, naming the user data pointer

    Returns object

  • storeClipboard(clipboardWindow: Gdk.Window, time: number, targets: Gdk.Atom, nTargets: number): void
  • Issues a request to the clipboard manager to store the clipboard data. On X11, this is a special program that works according to the freedesktop clipboard specification, available at http://www.freedesktop.org/Standards/clipboard-manager-spec.

    Parameters

    • clipboardWindow: Gdk.Window

      a #GdkWindow belonging to the clipboard owner

    • time: number

      a timestamp

    • targets: Gdk.Atom

      an array of targets that should be saved, or %NULL if all available targets should be saved.

    • nTargets: number

      length of the targets array

    Returns void

  • supportsClipboardPersistence(): boolean
  • Returns whether the speicifed display supports clipboard persistance; i.e. if it's possible to store the clipboard data after an application has quit. On X11 this checks if a clipboard daemon is running.

    Returns boolean

  • supportsComposite(): boolean
  • Returns %TRUE if gdk_window_set_composited() can be used to redirect drawing on the window using compositing.

    Currently this only works on X11 with XComposite and XDamage extensions available.

    Returns boolean

  • supportsCursorAlpha(): boolean
  • Returns %TRUE if cursors can use an 8bit alpha channel on display. Otherwise, cursors are restricted to bilevel alpha (i.e. a mask).

    Returns boolean

  • supportsCursorColor(): boolean
  • Returns %TRUE if multicolored cursors are supported on display. Otherwise, cursors have only a forground and a background color.

    Returns boolean

  • supportsInputShapes(): boolean
  • Returns %TRUE if gdk_window_input_shape_combine_mask() can be used to modify the input shape of windows on display.

    Returns boolean

  • supportsSelectionNotification(): boolean
  • Returns whether #GdkEventOwnerChange events will be sent when the owner of a selection changes.

    Returns boolean

  • supportsShapes(): boolean
  • Returns %TRUE if gdk_window_shape_combine_mask() can be used to create shaped windows on display.

    Returns boolean

  • sync(): void
  • Flushes any requests queued for the windowing system and waits until all requests have been handled. This is often used for making sure that the display is synchronized with the current state of the program. Calling gdk_display_sync() before gdk_error_trap_pop() makes sure that any errors generated from earlier requests are handled before the error trap is removed.

    This is most useful for X11. On windowing systems where requests are handled synchronously, this function will do nothing.

    Returns void

  • thawNotify(): void
  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • unref(): void
  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.

    Returns void

  • warpPointer(screen: Gdk.Screen, x: number, y: number): void
  • Warps the pointer of display to the point x,``y on the screen screen, unless the pointer is confined to a window by a grab, in which case it will be moved as far as allowed by the grab. Warping the pointer creates events as if the user had moved the mouse instantaneously to the destination.

    Note that the pointer should normally be under the control of the user. This function was added to cover some rare use cases like keyboard navigation support for the color picker in the #GtkColorSelectionDialog.

    Parameters

    • screen: Gdk.Screen

      the screen of display to warp the pointer to

    • x: number

      the x coordinate of the destination

    • y: number

      the y coordinate of the destination

    Returns void

  • watchClosure(closure: TClosure<any, any>): void
  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    • closure: TClosure<any, any>

      #GClosure to watch

    Returns void

  • compatControl(what: number, data: object): number
  • Gets the default #GdkDisplay. This is a convenience function for gdk_display_manager_get_default_display (gdk_display_manager_get ()).

    Returns Gdk.Display

  • Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • gIface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    • propertyName: string

      name of a property to look up.

    Returns ParamSpec

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of #GTypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    • gIface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface.

    • pspec: ParamSpec

      the #GParamSpec for the new property

    Returns void

  • Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • gIface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    Returns ParamSpec[]

  • Creates a new instance of a #GObject subtype and sets its properties.

    Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.

    Parameters

    • objectType: GType<unknown>

      the type id of the #GObject subtype to instantiate

    • parameters: GObject.Parameter[]

      an array of #GParameter

    Returns GObject.Object

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