Adds child
to the list of children of node
.
This function will acquire a reference on child
.
the child #ClutterPaintNode to add
Adds a rectangle region to the node,
as described by the
passed rect
.
a #ClutterActorBox
Adds a rectangle region to the node,
with texture coordinates.
a #ClutterActorBox
the left X coordinate of the texture
the top Y coordinate of the texture
the right X coordinate of the texture
the bottom Y coordinate of the texture
Acquires a reference on node
.
Sets a user-readable name
for node
.
The name
will be used for debugging purposes.
The node
will copy the passed string.
a string annotating the node
Releases a reference on node
.
The
ClutterPaintNode
structure contains only private data and it should be accessed using the provided API.