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Hierarchy

  • WeakNotify

Callable

  • WeakNotify(data: object, whereTheObjectWas: GObject.Object): void
  • A #GWeakNotify function can be added to an object as a callback that gets triggered when the object is finalized.

    Since the object is already being disposed when the #GWeakNotify is called, there's not much you could do with the object, apart from e.g. using its address as hash-index or the like.

    In particular, this means it’s invalid to call g_object_ref(), g_weak_ref_init(), g_weak_ref_set(), g_object_add_toggle_ref(), g_object_weak_ref(), g_object_add_weak_pointer() or any function which calls them on the object from this callback.

    Parameters

    • data: object

      data that was provided when the weak reference was established

    • whereTheObjectWas: GObject.Object

      the object being disposed

    Returns void

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