The video format has an alpha components with the number 3.
The video format has a complex layout that can't be described with the usual information in the #GstVideoFormatInfo.
The video is gray, there is one gray component with index 0.
The video format has data stored in little endianness.
The video format has a palette. The palette is stored in the second plane and indexes are stored in the first plane.
The video format is RGB, components are numbered 0=R, 1=G, 2=B.
The tile size varies per plane according to the subsampling.
The format is tiled, there is tiling information in the last plane.
This format can be used in a #GstVideoFormatUnpack and #GstVideoFormatPack function.
The video format is YUV, components are numbered 0=Y, 1=U, 2=V.
The different video flags that a format info can have.