cogl_material_set_depth_range() support
Whether #CoglFramebuffer support rendering the depth buffer to a texture.
At least 4 clip planes available
Whether cogl_buffer_map() is supported with CoglBufferAccess including read support.
Whether cogl_buffer_map() is supported with CoglBufferAccess including write support.
FBO support
Blit support on FBOs
Multisample support on FBOs
PBO support
Whether cogl_material_set_layer_point_sprite_coords_enabled() is supported.
ARBFP support
GLSL support
Stencil buffer support
3D texture support
Non power of two textures are supported by the hardware. This is a equivalent to the %COGL_FEATURE_TEXTURE_NPOT_BASIC, %COGL_FEATURE_TEXTURE_NPOT_MIPMAP and %COGL_FEATURE_TEXTURE_NPOT_REPEAT features combined.
The hardware supports non power of two textures, but you also need to check the %COGL_FEATURE_TEXTURE_NPOT_MIPMAP and %COGL_FEATURE_TEXTURE_NPOT_REPEAT features to know if the hardware supports npot texture mipmaps or repeat modes other than %COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE respectively.
Mipmapping is supported in conjuntion with non power of two textures.
Repeat modes other than %COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE are supported by the hardware.
glReadPixels() support
ARB_texture_rectangle support
ycbcr conversion support
Set if %COGL_INDICES_TYPE_UNSIGNED_INT is supported in cogl_vertex_buffer_indices_new().
VBO support
Flags for the supported features.