Defines a bit mask of color channels. This can be used with cogl_pipeline_set_color_mask() for example to define which color channels should be written to the current framebuffer when drawing something.
All of the color channels are masked
Masks the alpha color channel
Masks the blue color channel
Masks the green color channel
None of the color channels are masked
Masks the red color channel
Defines a bit mask of color channels. This can be used with cogl_pipeline_set_color_mask() for example to define which color channels should be written to the current framebuffer when drawing something.