Indicates a window is currently the active window, or
an object is the active subelement within a container or table.
ATSPI_STATE_ACTIVE
should not be used for objects which have
#ATSPI_STATE_FOCUSABLE or #ATSPI_STATE_SELECTABLE: Those objects should use
ATSPI_STATE_FOCUSED
and ATSPI_STATE_SELECTED
respectively.
ATSPI_STATE_ACTIVE
is a means to indicate that an object which is not
focusable and not selectable is the currently-active item within its
parent container.
Indicates this object's visual representation is dynamic, not static. This state may be applied to an object during an animated 'effect' and be removed from the object once its visual representation becomes static. Some applications, notably content viewers, may not be able to detect all kinds of animated content. Therefore the absence of this state should not be taken as definitive evidence that the object's visual representation is static; this state is advisory.
Indicates that the object is armed.
Indicates the current object is busy, i.e. onscreen representation is in the process of changing, or the object is temporarily unavailable for interaction due to activity already in progress.
Indicates this object has the potential to
be checked, such as a checkbox or toggle-able table cell. Since:
2.12
Indicates this object is currently checked.
Indicates this object is collapsed.
Indicates that this object no longer has a valid backing widget (for instance, if its peer object has been destroyed).
Indicates the user can change the contents of this object.
Indicates that this object is enabled, i.e. that it
currently reflects some application state. Objects that are "greyed out"
may lack this state, and may lack the ATSPI_STATE_SENSITIVE
if direct
user interaction cannot cause them to acquire ATSPI_STATE_ENABLED
.
See ATSPI_STATE_SENSITIVE
.
Indicates this object allows progressive disclosure of its children.
Indicates this object is expanded.
Indicates this object can accept keyboard focus, which means all events resulting from typing on the keyboard will normally be passed to it when it has focus.
Indicates this object currently has the keyboard focus.
Indicates that the object has a popup
context menu or sub-level menu which may or may not be
showing. This means that activation renders conditional content.
Note that ordinary tooltips are not considered popups in this
context. Since:
2.12
Indicates that the object has an associated tooltip.
Indicates the orientation of this object is horizontal.
Indicates this object is minimized and is represented only by an icon.
Indicates that a check box or other boolean
indicator is in a state other than checked or not checked. This
usually means that the boolean value reflected or controlled by the
object does not apply consistently to the entire current context.
For example, a checkbox for the "Bold" attribute of text may have
ATSPI_STATE_INDETERMINATE
if the currently selected text contains a mixture
of weight attributes. In many cases interacting with a
ATSPI_STATE_INDETERMINATE
object will cause the context's corresponding
boolean attribute to be homogenized, whereupon the object will lose
ATSPI_STATE_INDETERMINATE
and a corresponding state-changed event will be
fired.
Indicates an invalid state - probably an error condition.
This object has indicated an error condition due to failure of input validation. For instance, a form control may acquire this state in response to invalid or malformed user input.
This state indicates that the object in question is the 'default' interaction object in a dialog, i.e. the one that gets activated if the user presses "Enter" when the dialog is initially posted.
This value of the enumeration should not be used as a parameter, it indicates the number of items in the #AtspiStateType enumeration.
Indicates that "active-descendant-changed"
event is sent when children become 'active' (i.e. are selected or
navigated to onscreen). Used to prevent need to enumerate all children
in very large containers, like tables. The presence of
ATSPI_STATE_MANAGES_DESCENDANTS
is an indication to the client that the
children should not, and need not, be enumerated by the client.
Objects implementing this state are expected to provide relevant state
notifications to listening clients, for instance notifications of
visibility changes and activation of their contained child objects, without
the client having previously requested references to those children.
Indicates something must be done with this object before the user can interact with an object in a different window.
Indicates this object allows more than one of its children to be selected at the same time, or in the case of text objects, that the object supports non-contiguous text selections.
Indicates this (text) object can contain multiple lines of text.
Indicates this object paints every pixel within its rectangular region. It also indicates an alpha value of unity, if it supports alpha blending.
Indicates this object is currently pressed.
Indicates that an object which is ENABLED and
SENSITIVE has a value which can be read, but not modified, by the
user. Since:
2.16
Indicates that user interaction with this object is 'required' from the user, for instance before completing the processing of a form.
Indicates the size of this object's size is not fixed.
Indicates this object is the child of an object that allows its children to be selected and that this child is one of those children that can be selected.
This state indicates that the object in
question supports text selection. It should only be exposed on objects
which implement the #AtspiText interface, in order to distinguish this state
from ATSPI_STATE_SELECTABLE,
which infers that the object in question is a
selectable child of an object which implements #AtspiSelection. While
similar, text selection and subelement selection are distinct operations.
Indicates this object is the child of an object that allows its children to be selected and that this child is one of those children that has been selected.
Indicates this object is sensitive, e.g. to user
interaction. ATSPI_STATE_SENSITIVE
usually accompanies.
ATSPI_STATE_ENABLED
for user-actionable controls, but may be found in the
absence of ATSPI_STATE_ENABLED
if the current visible state of the control
is "disconnected" from the application state. In such cases, direct user
interaction can often result in the object gaining ATSPI_STATE_SENSITIVE,
for instance if a user makes an explicit selection using an object whose
current state is ambiguous or undefined. See ATSPI_STATE_ENABLED,
ATSPI_STATE_INDETERMINATE
.
Indicates this object, the object's parent, the object's parent's parent, and so on, are all 'shown' to the end-user, i.e. subject to "exposure" if blocking or obscuring objects do not interpose between this object and the top of the window stack.
Indicates this (text) object can contain only a single line of text.
Indicates that the information returned for this object
may no longer be synchronized with the application state. This can occur
if the object has ATSPI_STATE_TRANSIENT,
and can also occur towards the
end of the object peer's lifecycle.
This state indicates that the object in question implements some form of typeahead or pre-selection behavior whereby entering the first character of one or more sub-elements causes those elements to scroll into view or become selected. Subsequent character input may narrow the selection further as long as one or more sub-elements match the string. This state is normally only useful and encountered on objects that implement #AtspiSelection. In some cases the typeahead behavior may result in full or partial completion of the data in the input field, in which case these input events may trigger text-changed events from the source.
Indicates this object is transient.
Indicates that an object's onscreen content is truncated, e.g. a text value in a spreadsheet cell.
Indicates the orientation of this object is vertical; for example this state may appear on such objects as scrollbars, text objects (with vertical text flow), separators, etc.
Indicates this object is visible, e.g. has been
explicitly marked for exposure to the user. ATSPI_STATE_VISIBLE
is no
guarantee that the object is actually unobscured on the screen, only that
it is 'potentially' visible, barring obstruction, being scrolled or clipped
out of the field of view, or having an ancestor container that has not yet
made visible. A widget is potentially onscreen if it has both
ATSPI_STATE_VISIBLE
and ATSPI_STATE_SHOWING
. The absence of
ATSPI_STATE_VISIBLE
and ATSPI_STATE_SHOWING
is
semantically equivalent to saying that an object is 'hidden'.
This state indicates that the object (typically a hyperlink) has already been activated or invoked, with the result that some backing data has been downloaded or rendered.
Enumeration used by various interfaces indicating every possible state an #AtspiAccesible object can assume.