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The #PeasEngine structure contains only private data and should only be accessed using the provided API.

Hierarchy

Index

Constructors

Properties

gTypeInstance: TypeInstance
loadedPlugins: string[]

The list of loaded plugins.

This will be modified when [methodEngine.load_plugin] or [methodEngine.unload_plugin] is called.

This can be used with [classGio.Settings] to save the loaded plugins by binding to this property after instantiating the engine by doing:

  g_settings_bind (gsettings_object,
LOADED_PLUGINS_KEY,
engine,
"loaded-plugins",
G_SETTINGS_BIND_DEFAULT);

Note: notify will not be called when the engine is being destroyed.

nonglobalLoaders: boolean

If non-global plugin loaders should be used.

See [ctorEngine.new_with_nonglobal_loaders] for more information.

parent: GObject.Object
pluginList: object

The list of found plugins.

This will be modified when [methodEngine.rescan_plugins] is called.

Note: the list belongs to the engine and should not be modified or freed.

$gtype: GType<Peas.Engine>
name: string

Methods

  • addSearchPath(moduleDir: string, dataDir: string): void
  • Appends a search path to the list of paths where to look for plugins.

    A so-called "search path" actually consists of both a module directory (where the shared libraries or language modules lie) and a data directory (where the plugin data is).

    The plugin will be able to use a correct data dir depending on where it is installed, hence allowing to keep the plugin agnostic when it comes to installation location: the same plugin can be installed either in the system path or in the user's home directory, without taking other special care than using [methodPluginInfo.get_data_dir] when looking for its data files.

    If data_dir is %NULL, then it is set to the same value as module_dir.

    Parameters

    • moduleDir: string

      the plugin module directory.

    • dataDir: string

      the plugin data directory.

    Returns void

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.

    If flags contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned #GBinding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A #GObject can have multiple bindings.

    Parameters

    • sourceProperty: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • targetProperty: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    Returns Binding

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.

    Parameters

    • sourceProperty: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • targetProperty: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    • transformTo: TClosure<any, any>

      a #GClosure wrapping the transformation function from the source to the target, or %NULL to use the default

    • transformFrom: TClosure<any, any>

      a #GClosure wrapping the transformation function from the target to the source, or %NULL to use the default

    Returns Binding

  • connect(sigName: "load-plugin", callback: Engine_LoadPluginSignalCallback): number
  • connect(sigName: "unload-plugin", callback: Engine_UnloadPluginSignalCallback): number
  • connect(sigName: "notify::loaded-plugins", callback: ((...args: any[]) => void)): number
  • connect(sigName: "notify::nonglobal-loaders", callback: ((...args: any[]) => void)): number
  • connect(sigName: "notify::plugin-list", callback: ((...args: any[]) => void)): number
  • connect(sigName: string, callback: ((...args: any[]) => void)): number
  • Parameters

    Returns number

  • Parameters

    Returns number

  • Parameters

    • sigName: "notify::loaded-plugins"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns number

  • Parameters

    • sigName: "notify::nonglobal-loaders"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns number

  • Parameters

    • sigName: "notify::plugin-list"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns number

  • Parameters

    • sigName: string
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns number

  • If the plugin identified by info implements the extension_type, then this function will return a new instance of this implementation, wrapped in a new [aliasExtension] instance. Otherwise, it will return %NULL.

    Since libpeas 1.22, extension_type can be an Abstract [aliasGObject.Type] and not just an Interface [aliasGObject.Type].

    See [methodEngine.create_extension] for more information.

    Parameters

    • info: Peas.PluginInfo

      A loaded #PeasPluginInfo.

    • extensionType: GType<unknown>

      The implemented extension #GType.

    • propNames: string[]

      an array of property names.

    • propValues: any[]

      an array of property values.

    Returns GObject.Object

  • emit(sigName: "load-plugin", ...args: any[]): void
  • emit(sigName: "unload-plugin", ...args: any[]): void
  • emit(sigName: "notify::loaded-plugins", ...args: any[]): void
  • emit(sigName: "notify::nonglobal-loaders", ...args: any[]): void
  • emit(sigName: "notify::plugin-list", ...args: any[]): void
  • emit(sigName: string, ...args: any[]): void
  • Parameters

    • sigName: "load-plugin"
    • Rest ...args: any[]

    Returns void

  • Parameters

    • sigName: "unload-plugin"
    • Rest ...args: any[]

    Returns void

  • Parameters

    • sigName: "notify::loaded-plugins"
    • Rest ...args: any[]

    Returns void

  • Parameters

    • sigName: "notify::nonglobal-loaders"
    • Rest ...args: any[]

    Returns void

  • Parameters

    • sigName: "notify::plugin-list"
    • Rest ...args: any[]

    Returns void

  • Parameters

    • sigName: string
    • Rest ...args: any[]

    Returns void

  • enableLoader(loaderName: string): void
  • Enable a loader, enables a loader for plugins.

    The C plugin loader is always enabled. The other plugin loaders are: lua5.1, python and python3.

    For instance, the following code will enable Python 2 plugins to be loaded:

    peas_engine_enable_loader (engine, "python");
    

    Note: plugin loaders used to be shared across PeasEngines so enabling a loader on one #PeasEngine would enable it on all #PeasEngines. This behavior has been kept to avoid breaking applications, however a warning has been added to help applications transition.

    Parameters

    • loaderName: string

      The name of the loader to enable.

    Returns void

  • forceFloating(): void
  • This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • freezeNotify(): void
  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • garbageCollect(): void
  • Triggers garbage collection on all the loaders currently owned by the #PeasEngine.

    This can be used to force the loaders to destroy managed objects that still hold references to objects that are about to disappear.

    Returns void

  • getData(key?: string): object
  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • Optional key: string

      name of the key for that association

    Returns object

  • getLoadedPlugins(): string[]
  • Returns the list of the names of all the loaded plugins.

    If there is no plugin currently loaded, it will return an array containing a single %NULL element.

    Please note that the returned array is a newly allocated one: you will need to free it using [funcGLib.strfreev].

    Returns string[]

  • Gets the [structPluginInfo] corresponding with plugin_name, or %NULL if plugin_name was not found.

    Parameters

    • pluginName: string

      A plugin name.

    Returns Peas.PluginInfo

  • getProperty(propertyName?: string, value?: any): void
  • Gets a property of an object.

    The value can be:

    • an empty #GValue initialized by %G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a #GValue initialized with the expected type of the property
    • a #GValue initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().

    Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.

    Parameters

    • Optional propertyName: string

      the name of the property to get

    • Optional value: any

      return location for the property value

    Returns void

  • getQdata(quark: number): object
  • This function gets back user data pointers stored via g_object_set_qdata().

    Parameters

    • quark: number

      A #GQuark, naming the user data pointer

    Returns object

  • getv(names: string[], values: any[]): void
  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • isFloating(): boolean
  • Loads the plugin corresponding to info if it's not currently loaded.

    Emits the [signalEngine::load-plugin] signal; loading the plugin actually occurs in the default signal handler.

    Parameters

    Returns boolean

  • notify(propertyName: string): void
  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • propertyName: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      enum
    {
    PROP_0,
    PROP_FOO,
    PROP_LAST
    };

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
    0, 100,
    50,
    G_PARAM_READWRITE);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    • pspec: ParamSpec

      the #GParamSpec of a property installed on the class of object.

    Returns void

  • off(sigName: "load-plugin", callback: Engine_LoadPluginSignalCallback): EventEmitter
  • off(sigName: "unload-plugin", callback: Engine_UnloadPluginSignalCallback): EventEmitter
  • off(sigName: "notify::loaded-plugins", callback: ((...args: any[]) => void)): EventEmitter
  • off(sigName: "notify::nonglobal-loaders", callback: ((...args: any[]) => void)): EventEmitter
  • off(sigName: "notify::plugin-list", callback: ((...args: any[]) => void)): EventEmitter
  • off(sigName: string, callback: ((...args: any[]) => void)): EventEmitter
  • Parameters

    Returns EventEmitter

  • Parameters

    Returns EventEmitter

  • Parameters

    • sigName: "notify::loaded-plugins"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns EventEmitter

  • Parameters

    • sigName: "notify::nonglobal-loaders"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns EventEmitter

  • Parameters

    • sigName: "notify::plugin-list"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns EventEmitter

  • Parameters

    • sigName: string
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns EventEmitter

  • on(sigName: "load-plugin", callback: Engine_LoadPluginSignalCallback, after?: boolean): EventEmitter
  • on(sigName: "unload-plugin", callback: Engine_UnloadPluginSignalCallback, after?: boolean): EventEmitter
  • on(sigName: "notify::loaded-plugins", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • on(sigName: "notify::nonglobal-loaders", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • on(sigName: "notify::plugin-list", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • on(sigName: string, callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • Parameters

    Returns EventEmitter

  • Parameters

    Returns EventEmitter

  • Parameters

    • sigName: "notify::loaded-plugins"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: "notify::nonglobal-loaders"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: "notify::plugin-list"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: string
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • once(sigName: "load-plugin", callback: Engine_LoadPluginSignalCallback, after?: boolean): EventEmitter
  • once(sigName: "unload-plugin", callback: Engine_UnloadPluginSignalCallback, after?: boolean): EventEmitter
  • once(sigName: "notify::loaded-plugins", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • once(sigName: "notify::nonglobal-loaders", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • once(sigName: "notify::plugin-list", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • once(sigName: string, callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • Parameters

    Returns EventEmitter

  • Parameters

    Returns EventEmitter

  • Parameters

    • sigName: "notify::loaded-plugins"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: "notify::nonglobal-loaders"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: "notify::plugin-list"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: string
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • prependSearchPath(moduleDir: string, dataDir: string): void
  • Prepends a search path to the list of paths where to look for plugins.

    See Also: [methodEngine.add_search_path]

    Parameters

    • moduleDir: string

      the plugin module directory.

    • dataDir: string

      the plugin data directory.

    Returns void

  • Returns if info provides an extension for extension_type.

    If the info is not loaded than %FALSE will always be returned.

    Since libpeas 1.22, extension_type can be an Abstract [aliasGObject.Type] and not just an Interface [aliasGObject.Type].

    Parameters

    Returns boolean

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

  • rescanPlugins(): void
  • Rescan all the registered directories to find new or updated plugins.

    Calling this function will make the newly installed plugin infos be loaded by the engine, so the new plugins can be used without restarting the application.

    Returns void

  • runDispose(): void
  • Releases all references to other objects. This can be used to break reference cycles.

    This function should only be called from object system implementations.

    Returns void

  • setData(key: string, data?: object): void
  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a #GQuark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the #GQuark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optional data: object

      data to associate with that key

    Returns void

  • setLoadedPlugins(pluginNames: string[]): void
  • Sets the list of loaded plugins for engine.

    When this function is called, the #PeasEngine will load all the plugins whose names are in plugin_names, and ensures all other active plugins are unloaded.

    If plugin_names is %NULL, all plugins will be unloaded.

    Parameters

    • pluginNames: string[]

      A %NULL-terminated array of plugin names, or %NULL.

    Returns void

  • setProperty(propertyName: string, value?: any): void
  • Sets a property on an object.

    Parameters

    • propertyName: string

      the name of the property to set

    • Optional value: any

      the value

    Returns void

  • stealData(key?: string): object
  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • Optional key: string

      name of the key

    Returns object

  • stealQdata(quark: number): object
  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A #GQuark, naming the user data pointer

    Returns object

  • thawNotify(): void
  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • Unloads the plugin corresponding to info.

    Emits the [signalEngine::unload-plugin] signal; unloading the plugin actually occurs in the default signal handler.

    Parameters

    Returns boolean

  • unref(): void
  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.

    Returns void

  • watchClosure(closure: TClosure<any, any>): void
  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    • closure: TClosure<any, any>

      #GClosure to watch

    Returns void

  • compatControl(what: number, data: object): number
  • Return the existing instance of #PeasEngine or a subclass of it.

    If no #PeasEngine subclass has been instantiated yet, the first call of this function will return a new instance of #PeasEngine.

    Note: this function should never be used when multiple threads are using libpeas API as it is not thread-safe.

    Returns Peas.Engine

  • Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • gIface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    • propertyName: string

      name of a property to look up.

    Returns ParamSpec

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of #GTypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    • gIface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface.

    • pspec: ParamSpec

      the #GParamSpec for the new property

    Returns void

  • Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • gIface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    Returns ParamSpec[]

  • Return a new instance of #PeasEngine.

    If no default #PeasEngine has been instantiated yet, the first call of this function will set the default engine as the new instance of #PeasEngine.

    Returns Peas.Engine

  • Return a new instance of #PeasEngine which will use non-global plugin loaders instead of the default global ones.

    This allows multiple threads to each have a #PeasEngine and be used without internal locking.

    Note: due to CPython's GIL the python and python3 plugin loaders are always global.

    Returns Peas.Engine

  • Creates a new instance of a #GObject subtype and sets its properties.

    Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.

    Parameters

    • objectType: GType<unknown>

      the type id of the #GObject subtype to instantiate

    • parameters: GObject.Parameter[]

      an array of #GParameter

    Returns GObject.Object

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  • Inherited constructor
  • Inherited property
  • Inherited method
  • Inherited accessor
  • Protected property
  • Protected method
  • Protected accessor
  • Private property
  • Private method
  • Private accessor
  • Static property
  • Static method