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Class structure for PangoRenderer.

The following vfuncs take user space coordinates in Pango units and have default implementations:

  • draw_glyphs
  • draw_rectangle
  • draw_error_underline
  • draw_shape
  • draw_glyph_item

The default draw_shape implementation draws nothing.

The following vfuncs take device space coordinates as doubles and must be implemented:

  • draw_trapezoid
  • draw_glyph
record

Hierarchy

  • RendererClass

Index

Constructors

Properties

name: string

Methods

  • drawErrorUnderline(renderer: Pango.Renderer, x: number, y: number, width: number, height: number): void
  • drawRectangle(renderer: Pango.Renderer, part: RenderPart, x: number, y: number, width: number, height: number): void
  • drawTrapezoid(renderer: Pango.Renderer, part: RenderPart, y1: number, x11: number, x21: number, y2: number, x12: number, x22: number): void

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