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Constructors

Properties

autoRegister: boolean

If %TRUE (the default), the agent will always be registered when NetworkManager is running; if NetworkManager exits and restarts, the agent will re-register itself automatically.

In particular, if this property is %TRUE at construct time, then the agent will register itself with NetworkManager during construction/initialization and initialization will only complete after registration is completed (either successfully or unsuccessfully). Since 1.24, a failure to register will no longer cause initialization of #NMSecretAgentOld to fail.

If the property is %FALSE, the agent will not automatically register with NetworkManager, and nm_secret_agent_old_enable() or nm_secret_agent_old_register_async() must be called to register it.

Calling nm_secret_agent_old_enable() has the same effect as setting this property.

A bitfield of %NMSecretAgentCapabilities.

Changing this property is possible at any time. In case the secret agent is currently registered, this will cause a re-registration.

dbusConnection: DBusConnection

The #GDBusConnection used by the instance. You may either set this as construct-only property, or otherwise #NMSecretAgentOld will choose a connection via g_bus_get() during initialization.

gTypeInstance: TypeInstance
identifier: string

Identifies this agent; only one agent in each user session may use the same identifier. Identifier formatting follows the same rules as D-Bus bus names with the exception that the ':' character is not allowed. The valid set of characters is "[A-Z][a-z][0-9]_-." and the identifier is limited in length to 255 characters with a minimum of 3 characters. An example valid identifier is 'org.gnome.nm-applet' (without quotes).

parent: GObject.Object
registered: boolean

%TRUE if the agent is registered with NetworkManager, %FALSE if not.

name: string

Methods

  • Creates a binding between source_property on source and target_property on target.

    Whenever the source_property is changed the target_property is updated using the same value. For instance:

      g_object_bind_property (action, "active", widget, "sensitive", 0);
    

    Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.

    If flags contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual: if target_property on target changes then the source_property on source will be updated as well.

    The binding will automatically be removed when either the source or the target instances are finalized. To remove the binding without affecting the source and the target you can just call g_object_unref() on the returned #GBinding instance.

    Removing the binding by calling g_object_unref() on it must only be done if the binding, source and target are only used from a single thread and it is clear that both source and target outlive the binding. Especially it is not safe to rely on this if the binding, source or target can be finalized from different threads. Keep another reference to the binding and use g_binding_unbind() instead to be on the safe side.

    A #GObject can have multiple bindings.

    Parameters

    • sourceProperty: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • targetProperty: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    Returns Binding

  • Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

    This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.

    Parameters

    • sourceProperty: string

      the property on source to bind

    • target: GObject.Object

      the target #GObject

    • targetProperty: string

      the property on target to bind

    • flags: BindingFlags

      flags to pass to #GBinding

    • transformTo: TClosure<any, any>

      a #GClosure wrapping the transformation function from the source to the target, or %NULL to use the default

    • transformFrom: TClosure<any, any>

      a #GClosure wrapping the transformation function from the target to the source, or %NULL to use the default

    Returns Binding

  • connect(sigName: "notify::auto-register", callback: ((...args: any[]) => void)): number
  • connect(sigName: "notify::capabilities", callback: ((...args: any[]) => void)): number
  • connect(sigName: "notify::dbus-connection", callback: ((...args: any[]) => void)): number
  • connect(sigName: "notify::identifier", callback: ((...args: any[]) => void)): number
  • connect(sigName: "notify::registered", callback: ((...args: any[]) => void)): number
  • connect(sigName: string, callback: ((...args: any[]) => void)): number
  • Parameters

    • sigName: "notify::auto-register"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns number

  • Parameters

    • sigName: "notify::capabilities"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns number

  • Parameters

    • sigName: "notify::dbus-connection"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns number

  • Parameters

    • sigName: "notify::identifier"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns number

  • Parameters

    • sigName: "notify::registered"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns number

  • Parameters

    • sigName: string
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns number

  • destroy(): void
  • Since 1.24, the instance will already register a D-Bus object on the D-Bus connection during initialization. That object will stay registered until self gets unrefed (destroyed) or this function is called. This function performs the necessary cleanup to tear down the instance. Afterwards, the function can not longer be used. This is optional, but necessary to ensure unregistering the D-Bus object at a define point, when other users might still have a reference on self.

    You may call this function any time and repeatedly. However, after destroying the instance, it is a bug to still use the instance for other purposes. The instance becomes defunct and cannot re-register.

    Returns void

  • emit(sigName: "notify::auto-register", ...args: any[]): void
  • emit(sigName: "notify::capabilities", ...args: any[]): void
  • emit(sigName: "notify::dbus-connection", ...args: any[]): void
  • emit(sigName: "notify::identifier", ...args: any[]): void
  • emit(sigName: "notify::registered", ...args: any[]): void
  • emit(sigName: string, ...args: any[]): void
  • Parameters

    • sigName: "notify::auto-register"
    • Rest ...args: any[]

    Returns void

  • Parameters

    • sigName: "notify::capabilities"
    • Rest ...args: any[]

    Returns void

  • Parameters

    • sigName: "notify::dbus-connection"
    • Rest ...args: any[]

    Returns void

  • Parameters

    • sigName: "notify::identifier"
    • Rest ...args: any[]

    Returns void

  • Parameters

    • sigName: "notify::registered"
    • Rest ...args: any[]

    Returns void

  • Parameters

    • sigName: string
    • Rest ...args: any[]

    Returns void

  • enable(enable: boolean): void
  • This has the same effect as setting %NM_SECRET_AGENT_OLD_AUTO_REGISTER property.

    Unlike most other functions, you may already call this function before initialization completes.

    Parameters

    • enable: boolean

      whether to enable or disable the listener.

    Returns void

  • forceFloating(): void
  • This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

    Returns void

  • freezeNotify(): void
  • Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

    This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

    Returns void

  • Returns a #GObject that stays alive as long as there are pending requests in the #GDBusConnection. Such requests keep the #GMainContext alive, and thus you may want to keep iterating the context as long until a weak reference indicates that this object is gone. This is useful because even when you destroy the instance right away (and all the internally pending requests get cancelled), any pending g_dbus_connection_call() requests will still invoke the result on the #GMainContext. Hence, this allows you to know how long you must iterate the context to know that all remains are cleaned up.

    Returns GObject.Object

  • getData(key?: string): object
  • Gets a named field from the objects table of associations (see g_object_set_data()).

    Parameters

    • Optional key: string

      name of the key for that association

    Returns object

  • getDbusNameOwner(): string
  • getProperty(propertyName?: string, value?: any): void
  • Gets a property of an object.

    The value can be:

    • an empty #GValue initialized by %G_VALUE_INIT, which will be automatically initialized with the expected type of the property (since GLib 2.60)
    • a #GValue initialized with the expected type of the property
    • a #GValue initialized with a type to which the expected type of the property can be transformed

    In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().

    Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.

    Parameters

    • Optional propertyName: string

      the name of the property to get

    • Optional value: any

      return location for the property value

    Returns void

  • getQdata(quark: number): object
  • This function gets back user data pointers stored via g_object_set_qdata().

    Parameters

    • quark: number

      A #GQuark, naming the user data pointer

    Returns object

  • getRegistered(): boolean
  • Note that the secret agent transparently registers and re-registers as the D-Bus name owner appears. Hence, this property is not really useful. Also, to be graceful against races during registration, the instance will already accept requests while being in the process of registering. If you need to avoid races and want to wait until self is registered, call nm_secret_agent_old_register_async(). If that function completes with success, you know the instance is registered.

    Returns boolean

  • Asynchronously retrieves secrets belonging to connection for the setting setting_name. flags indicate specific behavior that the secret agent should use when performing the request, for example returning only existing secrets without user interaction, or requesting entirely new secrets from the user.

    Parameters

    Returns void

  • getv(names: string[], values: any[]): void
  • Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

    Parameters

    • names: string[]

      the names of each property to get

    • values: any[]

      the values of each property to get

    Returns void

  • Initializes the object implementing the interface.

    This method is intended for language bindings. If writing in C, g_initable_new() should typically be used instead.

    The object must be initialized before any real use after initial construction, either with this function or g_async_initable_init_async().

    Implementations may also support cancellation. If cancellable is not %NULL, then initialization can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. If cancellable is not %NULL and the object doesn't support cancellable initialization the error %G_IO_ERROR_NOT_SUPPORTED will be returned.

    If the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. See the [introduction][ginitable] for more details.

    Callers should not assume that a class which implements #GInitable can be initialized multiple times, unless the class explicitly documents itself as supporting this. Generally, a class’ implementation of init() can assume (and assert) that it will only be called once. Previously, this documentation recommended all #GInitable implementations should be idempotent; that recommendation was relaxed in GLib 2.54.

    If a class explicitly supports being initialized multiple times, it is recommended that the method is idempotent: multiple calls with the same arguments should return the same results. Only the first call initializes the object; further calls return the result of the first call.

    One reason why a class might need to support idempotent initialization is if it is designed to be used via the singleton pattern, with a #GObjectClass.constructor that sometimes returns an existing instance. In this pattern, a caller would expect to be able to call g_initable_init() on the result of g_object_new(), regardless of whether it is in fact a new instance.

    Parameters

    • Optional cancellable: Gio.Cancellable

      optional #GCancellable object, %NULL to ignore.

    Returns boolean

  • Starts asynchronous initialization of the object implementing the interface. This must be done before any real use of the object after initial construction. If the object also implements #GInitable you can optionally call g_initable_init() instead.

    This method is intended for language bindings. If writing in C, g_async_initable_new_async() should typically be used instead.

    When the initialization is finished, callback will be called. You can then call g_async_initable_init_finish() to get the result of the initialization.

    Implementations may also support cancellation. If cancellable is not %NULL, then initialization can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error %G_IO_ERROR_CANCELLED will be returned. If cancellable is not %NULL, and the object doesn't support cancellable initialization, the error %G_IO_ERROR_NOT_SUPPORTED will be returned.

    As with #GInitable, if the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. They will often fail with g_critical() or g_warning(), but this must not be relied on.

    Callers should not assume that a class which implements #GAsyncInitable can be initialized multiple times; for more information, see g_initable_init(). If a class explicitly supports being initialized multiple times, implementation requires yielding all subsequent calls to init_async() on the results of the first call.

    For classes that also support the #GInitable interface, the default implementation of this method will run the g_initable_init() function in a thread, so if you want to support asynchronous initialization via threads, just implement the #GAsyncInitable interface without overriding any interface methods.

    Parameters

    • ioPriority: number

      the [I/O priority][io-priority] of the operation

    • Optional cancellable: Gio.Cancellable

      optional #GCancellable object, %NULL to ignore.

    • Optional callback: AsyncReadyCallback

      a #GAsyncReadyCallback to call when the request is satisfied

    Returns void

  • isFloating(): boolean
  • notify(propertyName: string): void
  • Emits a "notify" signal for the property property_name on object.

    When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

    Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.

    Parameters

    • propertyName: string

      the name of a property installed on the class of object.

    Returns void

  • Emits a "notify" signal for the property specified by pspec on object.

    This function omits the property name lookup, hence it is faster than g_object_notify().

    One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:

      enum
    {
    PROP_0,
    PROP_FOO,
    PROP_LAST
    };

    static GParamSpec *properties[PROP_LAST];

    static void
    my_object_class_init (MyObjectClass *klass)
    {
    properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
    0, 100,
    50,
    G_PARAM_READWRITE);
    g_object_class_install_property (gobject_class,
    PROP_FOO,
    properties[PROP_FOO]);
    }

    and then notify a change on the "foo" property with:

      g_object_notify_by_pspec (self, properties[PROP_FOO]);
    

    Parameters

    • pspec: ParamSpec

      the #GParamSpec of a property installed on the class of object.

    Returns void

  • off(sigName: "notify::auto-register", callback: ((...args: any[]) => void)): EventEmitter
  • off(sigName: "notify::capabilities", callback: ((...args: any[]) => void)): EventEmitter
  • off(sigName: "notify::dbus-connection", callback: ((...args: any[]) => void)): EventEmitter
  • off(sigName: "notify::identifier", callback: ((...args: any[]) => void)): EventEmitter
  • off(sigName: "notify::registered", callback: ((...args: any[]) => void)): EventEmitter
  • off(sigName: string, callback: ((...args: any[]) => void)): EventEmitter
  • Parameters

    • sigName: "notify::auto-register"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns EventEmitter

  • Parameters

    • sigName: "notify::capabilities"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns EventEmitter

  • Parameters

    • sigName: "notify::dbus-connection"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns EventEmitter

  • Parameters

    • sigName: "notify::identifier"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns EventEmitter

  • Parameters

    • sigName: "notify::registered"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns EventEmitter

  • Parameters

    • sigName: string
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns EventEmitter

  • on(sigName: "notify::auto-register", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • on(sigName: "notify::capabilities", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • on(sigName: "notify::dbus-connection", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • on(sigName: "notify::identifier", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • on(sigName: "notify::registered", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • on(sigName: string, callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • Parameters

    • sigName: "notify::auto-register"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: "notify::capabilities"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: "notify::dbus-connection"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: "notify::identifier"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: "notify::registered"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: string
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • once(sigName: "notify::auto-register", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • once(sigName: "notify::capabilities", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • once(sigName: "notify::dbus-connection", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • once(sigName: "notify::identifier", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • once(sigName: "notify::registered", callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • once(sigName: string, callback: ((...args: any[]) => void), after?: boolean): EventEmitter
  • Parameters

    • sigName: "notify::auto-register"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: "notify::capabilities"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: "notify::dbus-connection"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: "notify::identifier"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: "notify::registered"
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Parameters

    • sigName: string
    • callback: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    • Optional after: boolean

    Returns EventEmitter

  • Increases the reference count of object.

    Since GLib 2.56, if GLIB_VERSION_MAX_ALLOWED is 2.56 or greater, the type of object will be propagated to the return type (using the GCC typeof() extension), so any casting the caller needs to do on the return type must be explicit.

    Returns GObject.Object

  • Increase the reference count of object, and possibly remove the [floating][floating-ref] reference, if object has a floating reference.

    In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.

    Since GLib 2.56, the type of object will be propagated to the return type under the same conditions as for g_object_ref().

    Returns GObject.Object

  • Registers the #NMSecretAgentOld with the NetworkManager secret manager, indicating to NetworkManager that the agent is able to provide and save secrets for connections on behalf of its user.

    Parameters

    Returns boolean

  • Asynchronously registers the #NMSecretAgentOld with the NetworkManager secret manager, indicating to NetworkManager that the agent is able to provide and save secrets for connections on behalf of its user.

    Since 1.24, registration cannot fail and is idempotent. It has the same effect as setting %NM_SECRET_AGENT_OLD_AUTO_REGISTER to %TRUE or nm_secret_agent_old_enable().

    Since 1.24, the asynchronous result indicates whether the instance is successfully registered. In any case, this call enables the agent and it will automatically try to register and handle secret requests. A failure of this function only indicates that currently the instance might not be ready (but since it will automatically try to recover, it might be ready in a moment afterwards). Use this function if you want to check and ensure that the agent is registered.

    Parameters

    Returns void

  • Gets the result of a call to nm_secret_agent_old_register_async().

    Parameters

    • result: AsyncResult

      the result passed to the #GAsyncReadyCallback

    Returns boolean

  • runDispose(): void
  • Releases all references to other objects. This can be used to break reference cycles.

    This function should only be called from object system implementations.

    Returns void

  • setData(key: string, data?: object): void
  • Each object carries around a table of associations from strings to pointers. This function lets you set an association.

    If the object already had an association with that name, the old association will be destroyed.

    Internally, the key is converted to a #GQuark using g_quark_from_string(). This means a copy of key is kept permanently (even after object has been finalized) — so it is recommended to only use a small, bounded set of values for key in your program, to avoid the #GQuark storage growing unbounded.

    Parameters

    • key: string

      name of the key

    • Optional data: object

      data to associate with that key

    Returns void

  • setProperty(propertyName: string, value?: any): void
  • Sets a property on an object.

    Parameters

    • propertyName: string

      the name of the property to set

    • Optional value: any

      the value

    Returns void

  • stealData(key?: string): object
  • Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

    Parameters

    • Optional key: string

      name of the key

    Returns object

  • stealQdata(quark: number): object
  • This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

    void
    object_add_to_user_list (GObject *object,
    const gchar *new_string)
    {
    // the quark, naming the object data
    GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
    // retrieve the old string list
    GList *list = g_object_steal_qdata (object, quark_string_list);

    // prepend new string
    list = g_list_prepend (list, g_strdup (new_string));
    // this changed 'list', so we need to set it again
    g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
    }
    static void
    free_string_list (gpointer data)
    {
    GList *node, *list = data;

    for (node = list; node; node = node->next)
    g_free (node->data);
    g_list_free (list);
    }

    Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().

    Parameters

    • quark: number

      A #GQuark, naming the user data pointer

    Returns object

  • thawNotify(): void
  • Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

    Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.

    It is an error to call this function when the freeze count is zero.

    Returns void

  • unref(): void
  • Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

    If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.

    Returns void

  • Unregisters the #NMSecretAgentOld with the NetworkManager secret manager, indicating to NetworkManager that the agent will no longer provide or store secrets on behalf of this user.

    Parameters

    Returns boolean

  • Asynchronously unregisters the #NMSecretAgentOld with the NetworkManager secret manager, indicating to NetworkManager that the agent will no longer provide or store secrets on behalf of this user.

    Since 1.24, registration cannot fail and is idempotent. It has the same effect as setting %NM_SECRET_AGENT_OLD_AUTO_REGISTER to %FALSE or nm_secret_agent_old_enable().

    Parameters

    Returns void

  • Gets the result of a call to nm_secret_agent_old_unregister_async().

    Parameters

    • result: AsyncResult

      the result passed to the #GAsyncReadyCallback

    Returns boolean

  • watchClosure(closure: TClosure<any, any>): void
  • This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

    Parameters

    • closure: TClosure<any, any>

      #GClosure to watch

    Returns void

  • compatControl(what: number, data: object): number
  • Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • gIface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    • propertyName: string

      name of a property to look up.

    Returns ParamSpec

  • Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

    This function is meant to be called from the interface's default vtable initialization function (the class_init member of #GTypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface.

    If pspec is a floating reference, it will be consumed.

    Parameters

    • gIface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface.

    • pspec: ParamSpec

      the #GParamSpec for the new property

    Returns void

  • Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

    Parameters

    • gIface: TypeInterface

      any interface vtable for the interface, or the default vtable for the interface

    Returns ParamSpec[]

  • Creates a new instance of a #GObject subtype and sets its properties.

    Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.

    Parameters

    • objectType: GType<unknown>

      the type id of the #GObject subtype to instantiate

    • parameters: GObject.Parameter[]

      an array of #GParameter

    Returns GObject.Object

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