Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Calls func on each node in model in a depth-first fashion.
If func
returns %TRUE, then the tree ceases to be walked,
and gtk_tree_model_foreach() returns.
a function to be called on each row
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Returns the type of the column.
the column index
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Returns a set of flags supported by this interface.
The flags are a bitwise combination of #GtkTreeModelFlags.
The flags supported should not change during the lifetime
of the tree_model
.
Returns the number of columns supported by tree_model
.
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks whether object
has a [floating][floating-ref] reference.
Sets iter
to point to the first child of parent
.
If parent
has no children, %FALSE is returned and iter
is
set to be invalid. parent
will remain a valid node after this
function has been called.
If parent
is %NULL returns the first node, equivalent to
gtk_tree_model_get_iter_first (tree_model, iter);
Sets iter
to be the child of parent,
using the given index.
The first index is 0. If n
is too big, or parent
has no children,
iter
is set to an invalid iterator and %FALSE is returned. parent
will remain a valid node after this function has been called. As a
special case, if parent
is %NULL, then the n-th
root node
is set.
the #GtkTreeIter-struct to get the child from, or %NULL.
the index of the desired child
Sets iter
to be the parent of child
.
If child
is at the toplevel, and doesn’t have a parent, then
iter
is set to an invalid iterator and %FALSE is returned.
child
will remain a valid node after this function has been
called.
iter
will be initialized before the lookup is performed, so child
and iter
cannot point to the same memory location.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Lets the tree ref the node.
This is an optional method for models to implement. To be more specific, models may ignore this call as it exists primarily for performance reasons.
This function is primarily meant as a way for views to let caching models know when nodes are being displayed (and hence, whether or not to cache that node). Being displayed means a node is in an expanded branch, regardless of whether the node is currently visible in the viewport. For example, a file-system based model would not want to keep the entire file-hierarchy in memory, just the sections that are currently being displayed by every current view.
A model should be expected to be able to get an iter independent of its reffed state.
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Emits the #GtkTreeModel::row-deleted signal on tree_model
.
This should be called by models after a row has been removed.
The location pointed to by path
should be the location that
the row previously was at. It may not be a valid location anymore.
Nodes that are deleted are not unreffed, this means that any outstanding references on the deleted node should not be released.
Emits the #GtkTreeModel::row-has-child-toggled signal on
tree_model
. This should be called by models after the child
state of a node changes.
a #GtkTreePath-struct pointing to the changed row
a valid #GtkTreeIter-struct pointing to the changed row
Emits the #GtkTreeModel::rows-reordered signal on tree_model
.
This should be called by models when their rows have been reordered.
a #GtkTreePath-struct pointing to the tree node whose children have been reordered
a valid #GtkTreeIter-struct pointing to the node whose children have been reordered, or %NULL if the depth of path
is 0
an array of integers mapping the current position of each child to its old position before the re-ordering, i.e. new_order``[newpos] = oldpos
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Sets a property on an object.
the name of the property to set
the value
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
Lets the tree unref the node.
This is an optional method for models to implement. To be more specific, models may ignore this call as it exists primarily for performance reasons. For more information on what this means, see gtk_tree_model_ref_node().
Please note that nodes that are deleted are not unreffed.
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
The #GtkTreeModel interface defines a generic tree interface for use by the #GtkTreeView widget. It is an abstract interface, and is designed to be usable with any appropriate data structure. The programmer just has to implement this interface on their own data type for it to be viewable by a #GtkTreeView widget.
The model is represented as a hierarchical tree of strongly-typed, columned data. In other words, the model can be seen as a tree where every node has different values depending on which column is being queried. The type of data found in a column is determined by using the GType system (ie. #G_TYPE_INT, #GTK_TYPE_BUTTON, #G_TYPE_POINTER, etc). The types are homogeneous per column across all nodes. It is important to note that this interface only provides a way of examining a model and observing changes. The implementation of each individual model decides how and if changes are made.
In order to make life simpler for programmers who do not need to write their own specialized model, two generic models are provided — the #GtkTreeStore and the #GtkListStore. To use these, the developer simply pushes data into these models as necessary. These models provide the data structure as well as all appropriate tree interfaces. As a result, implementing drag and drop, sorting, and storing data is trivial. For the vast majority of trees and lists, these two models are sufficient.
Models are accessed on a node/column level of granularity. One can query for the value of a model at a certain node and a certain column on that node. There are two structures used to reference a particular node in a model. They are the #GtkTreePath-struct and the #GtkTreeIter-struct (“iter” is short for iterator). Most of the interface consists of operations on a #GtkTreeIter-struct.
A path is essentially a potential node. It is a location on a model that may or may not actually correspond to a node on a specific model. The #GtkTreePath-struct can be converted into either an array of unsigned integers or a string. The string form is a list of numbers separated by a colon. Each number refers to the offset at that level. Thus, the path
0
refers to the root node and the path2:4
refers to the fifth child of the third node.By contrast, a #GtkTreeIter-struct is a reference to a specific node on a specific model. It is a generic struct with an integer and three generic pointers. These are filled in by the model in a model-specific way. One can convert a path to an iterator by calling gtk_tree_model_get_iter(). These iterators are the primary way of accessing a model and are similar to the iterators used by #GtkTextBuffer. They are generally statically allocated on the stack and only used for a short time. The model interface defines a set of operations using them for navigating the model.
It is expected that models fill in the iterator with private data. For example, the #GtkListStore model, which is internally a simple linked list, stores a list node in one of the pointers. The #GtkTreeModelSort stores an array and an offset in two of the pointers. Additionally, there is an integer field. This field is generally filled with a unique stamp per model. This stamp is for catching errors resulting from using invalid iterators with a model.
The lifecycle of an iterator can be a little confusing at first. Iterators are expected to always be valid for as long as the model is unchanged (and doesn’t emit a signal). The model is considered to own all outstanding iterators and nothing needs to be done to free them from the user’s point of view. Additionally, some models guarantee that an iterator is valid for as long as the node it refers to is valid (most notably the #GtkTreeStore and #GtkListStore). Although generally uninteresting, as one always has to allow for the case where iterators do not persist beyond a signal, some very important performance enhancements were made in the sort model. As a result, the #GTK_TREE_MODEL_ITERS_PERSIST flag was added to indicate this behavior.
To help show some common operation of a model, some examples are provided. The first example shows three ways of getting the iter at the location
3:2:5
. While the first method shown is easier, the second is much more common, as you often get paths from callbacks.Acquiring a #GtkTreeIter-struct
This second example shows a quick way of iterating through a list and getting a string and an integer from each row. The populate_model() function used below is not shown, as it is specific to the #GtkListStore. For information on how to write such a function, see the #GtkListStore documentation.
Reading data from a #GtkTreeModel
The #GtkTreeModel interface contains two methods for reference counting: gtk_tree_model_ref_node() and gtk_tree_model_unref_node(). These two methods are optional to implement. The reference counting is meant as a way for views to let models know when nodes are being displayed. #GtkTreeView will take a reference on a node when it is visible, which means the node is either in the toplevel or expanded. Being displayed does not mean that the node is currently directly visible to the user in the viewport. Based on this reference counting scheme a caching model, for example, can decide whether or not to cache a node based on the reference count. A file-system based model would not want to keep the entire file hierarchy in memory, but just the folders that are currently expanded in every current view.
When working with reference counting, the following rules must be taken into account:
Never take a reference on a node without owning a reference on its parent. This means that all parent nodes of a referenced node must be referenced as well.
Outstanding references on a deleted node are not released. This is not possible because the node has already been deleted by the time the row-deleted signal is received.
Models are not obligated to emit a signal on rows of which none of its siblings are referenced. To phrase this differently, signals are only required for levels in which nodes are referenced. For the root level however, signals must be emitted at all times (however the root level is always referenced when any view is attached).