Cell background as a #GdkColor
Cell background as a #GdkRGBA
Passes an activate event to the cell renderer for possible processing. Some cell renderers may use events; for example, #GtkCellRendererToggle toggles when it gets a mouse click.
a #GdkEvent
widget that received the event
widget-dependent string representation of the event location; e.g. for #GtkTreeView, a string representation of #GtkTreePath
background area as passed to gtk_cell_renderer_render()
cell area as passed to gtk_cell_renderer_render()
render flags
Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Gets the aligned area used by cell
inside cell_area
. Used for finding
the appropriate edit and focus rectangle.
the #GtkWidget this cell will be rendering to
render flags
cell area which would be passed to gtk_cell_renderer_render()
Fills in xalign
and yalign
with the appropriate values of cell
.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Fills in width
and height
with the appropriate size of cell
.
Fills in xpad
and ypad
with the appropriate values of cell
.
Retrieves the minimum and natural size of a cell taking into account the widget’s preference for height-for-width management.
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Gets whether the cell renderer prefers a height-for-width layout or a width-for-height layout.
Returns the cell renderer’s sensitivity.
Obtains the width and height needed to render the cell. Used by view
widgets to determine the appropriate size for the cell_area passed to
gtk_cell_renderer_render(). If cell_area
is not %NULL, fills in the
x and y offsets (if set) of the cell relative to this location.
Please note that the values set in width
and height,
as well as those
in x_offset
and y_offset
are inclusive of the xpad and ypad properties.
the widget the renderer is rendering to
The area a cell will be allocated, or %NULL
Translates the cell renderer state to #GtkStateFlags, based on the cell renderer and widget sensitivity, and the given #GtkCellRendererState.
a #GtkWidget, or %NULL
cell renderer state
Returns the cell renderer’s visibility.
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks whether the cell renderer can do something when activated.
Checks whether object
has a [floating][floating-ref] reference.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Invokes the virtual render function of the #GtkCellRenderer. The three
passed-in rectangles are areas in cr
. Most renderers will draw within
cell_area;
the xalign, yalign, xpad, and ypad fields of the #GtkCellRenderer
should be honored with respect to cell_area
. background_area
includes the
blank space around the cell, and also the area containing the tree expander;
so the background_area
rectangles for all cells tile to cover the entire
window
.
a cairo context to draw to
the widget owning window
entire cell area (including tree expanders and maybe padding on the sides)
area normally rendered by a cell renderer
flags that affect rendering
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Sets the renderer’s alignment within its available space.
the x alignment of the cell renderer
the y alignment of the cell renderer
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Sets the renderer size to be explicit, independent of the properties set.
the width of the cell renderer, or -1
the height of the cell renderer, or -1
Sets the renderer’s padding.
the x padding of the cell renderer
the y padding of the cell renderer
Sets a property on an object.
the name of the property to set
the value
Sets the cell renderer’s sensitivity.
the sensitivity of the cell
Sets the cell renderer’s visibility.
the visibility of the cell
Starts editing the contents of this cell,
through a new #GtkCellEditable
widget created by the #GtkCellRendererClass.start_editing virtual function.
a #GdkEvent
widget that received the event
widget-dependent string representation of the event location; e.g. for #GtkTreeView, a string representation of #GtkTreePath
background area as passed to gtk_cell_renderer_render()
cell area as passed to gtk_cell_renderer_render()
render flags
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Informs the cell renderer that the editing is stopped.
If canceled
is %TRUE, the cell renderer will emit the
#GtkCellRenderer::editing-canceled signal.
This function should be called by cell renderer implementations in response to the #GtkCellEditable::editing-done signal of #GtkCellEditable.
%TRUE if the editing has been canceled
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
The #GtkCellRenderer is a base class of a set of objects used for rendering a cell to a #cairo_t. These objects are used primarily by the #GtkTreeView widget, though they aren’t tied to them in any specific way. It is worth noting that #GtkCellRenderer is not a #GtkWidget and cannot be treated as such.
The primary use of a #GtkCellRenderer is for drawing a certain graphical elements on a #cairo_t. Typically, one cell renderer is used to draw many cells on the screen. To this extent, it isn’t expected that a CellRenderer keep any permanent state around. Instead, any state is set just prior to use using #GObjects property system. Then, the cell is measured using gtk_cell_renderer_get_size(). Finally, the cell is rendered in the correct location using gtk_cell_renderer_render().
There are a number of rules that must be followed when writing a new #GtkCellRenderer. First and foremost, it’s important that a certain set of properties will always yield a cell renderer of the same size, barring a #GtkStyle change. The #GtkCellRenderer also has a number of generic properties that are expected to be honored by all children.
Beyond merely rendering a cell, cell renderers can optionally provide active user interface elements. A cell renderer can be “activatable” like #GtkCellRendererToggle, which toggles when it gets activated by a mouse click, or it can be “editable” like #GtkCellRendererText, which allows the user to edit the text using a widget implementing the #GtkCellEditable interface, e.g. #GtkEntry. To make a cell renderer activatable or editable, you have to implement the #GtkCellRendererClass.activate or #GtkCellRendererClass.start_editing virtual functions, respectively.
Many properties of #GtkCellRenderer and its subclasses have a corresponding “set” property, e.g. “cell-background-set” corresponds to “cell-background”. These “set” properties reflect whether a property has been set or not. You should not set them independently.