Enables async message delivery support for bus watches, gst_bus_pop() and similar API. Without this only the synchronous message handlers are called.
This property is used to create the child element buses in #GstBin.
flags for this object
The name of the object
the parent structure
this object's parent, weak ref
Attach the #GstControlBinding to the object. If there already was a #GstControlBinding for this property it will be replaced.
The object's reference count will be incremented, and any floating reference will be removed (see gst_object_ref_sink())
the #GstControlBinding that should be used
Adds a bus signal watch to the default main context with the default priority ( %G_PRIORITY_DEFAULT ). It is also possible to use a non-default main context set up using g_main_context_push_thread_default() (before one had to create a bus watch source and attach it to the desired main context 'manually').
After calling this statement, the bus will emit the "message" signal for each message posted on the bus.
This function may be called multiple times. To clean up, the caller is responsible for calling gst_bus_remove_signal_watch() as many times as this function is called.
Adds a bus signal watch to the default main context with the given priority
(e.g. %G_PRIORITY_DEFAULT). It is also possible to use a non-default main
context set up using g_main_context_push_thread_default()
(before one had to create a bus watch source and attach it to the desired
main context 'manually').
After calling this statement, the bus will emit the "message" signal for each message posted on the bus when the #GMainLoop is running.
This function may be called multiple times. To clean up, the caller is responsible for calling gst_bus_remove_signal_watch() as many times as this function is called.
There can only be a single bus watch per bus, you must remove any signal watch before you can set another type of watch.
The priority of the watch.
Adds a bus watch to the default main context with the given priority
(e.g.
%G_PRIORITY_DEFAULT). It is also possible to use a non-default main
context set up using g_main_context_push_thread_default() (before
one had to create a bus watch source and attach it to the desired main
context 'manually').
This function is used to receive asynchronous messages in the main loop. There can only be a single bus watch per bus, you must remove it before you can set a new one.
The bus watch will only work if a #GMainLoop is being run.
When func
is called, the message belongs to the caller; if you want to
keep a copy of it, call gst_message_ref() before leaving func
.
The watch can be removed using gst_bus_remove_watch() or by returning %FALSE
from func
. If the watch was added to the default main context it is also
possible to remove the watch using g_source_remove().
The bus watch will take its own reference to the bus,
so it is safe to unref
bus
using gst_object_unref() after setting the bus watch.
The priority of the watch.
A function to call when a message is received.
Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
Create watch for this bus. The #GSource will be dispatched whenever a message is on the bus. After the GSource is dispatched, the message is popped off the bus and unreffed.
As with other watches, there can only be one watch on the bus, including any signal watch added with #gst_bus_add_signal_watch.
Instructs GStreamer to stop emitting the "sync-message" signal for this bus. See gst_bus_enable_sync_message_emission() for more information.
In the event that multiple pieces of code have called gst_bus_enable_sync_message_emission(), the sync-message emissions will only be stopped after all calls to gst_bus_enable_sync_message_emission() were "cancelled" by calling this function. In this way the semantics are exactly the same as gst_object_ref() that which calls enable should also call disable.
Instructs GStreamer to emit the "sync-message" signal after running the bus's sync handler. This function is here so that code can ensure that they can synchronously receive messages without having to affect what the bin's sync handler is.
This function may be called multiple times. To clean up, the caller is responsible for calling gst_bus_disable_sync_message_emission() as many times as this function is called.
While this function looks similar to gst_bus_add_signal_watch(), it is not exactly the same -- this function enables synchronous emission of signals when messages arrive; gst_bus_add_signal_watch() adds an idle callback to pop messages off the bus asynchronously. The sync-message signal comes from the thread of whatever object posted the message; the "message" signal is marshalled to the main thread via the #GMainLoop.
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Gets the corresponding #GstControlBinding for the property. This should be unreferenced again after use.
name of the property
Obtain the control-rate for this object
. Audio processing #GstElement
objects will use this rate to sub-divide their processing loop and call
gst_object_sync_values() in between. The length of the processing segment
should be up to control-rate
nanoseconds.
If the object
is not under property control, this will return
%GST_CLOCK_TIME_NONE. This allows the element to avoid the sub-dividing.
The control-rate is not expected to change if the element is in %GST_STATE_PAUSED or %GST_STATE_PLAYING.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Gets a number of #GValues for the given controlled property starting at the
requested time. The array values
need to hold enough space for n_values
of
#GValue.
This function is useful if one wants to e.g. draw a graph of the control curve or apply a control curve sample by sample.
the name of the property to get
the time that should be processed
the time spacing between subsequent values
array to put control-values in
Returns a copy of the name of object
.
Caller should g_free() the return value after usage.
For a nameless object, this returns %NULL, which you can safely g_free()
as well.
Free-function: g_free
Generates a string describing the path of object
in
the object hierarchy. Only useful (or used) for debugging.
Free-function: g_free
Gets the file descriptor from the bus which can be used to get notified about messages being available with functions like g_poll(), and allows integration into other event loops based on file descriptors. Whenever a message is available, the POLLIN / %G_IO_IN event is set.
Warning: NEVER read or write anything to the returned fd but only use it for getting notifications via g_poll() or similar and then use the normal GstBus API, e.g. gst_bus_pop().
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Gets the value for the given controlled property at the requested time.
the name of the property to get
the time the control-change should be read from
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Check if the object
has active controlled properties.
Checks if there are pending messages on the bus that should be handled.
Checks whether object
has a [floating][floating-ref] reference.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Polls the bus for messages. Will block while waiting for messages to come.
You can specify a maximum time to poll with the timeout
parameter. If
timeout
is negative, this function will block indefinitely.
All messages not in events
will be popped off the bus and will be ignored.
It is not possible to use message enums beyond #GST_MESSAGE_EXTENDED in the
events
mask
Because poll is implemented using the "message" signal enabled by gst_bus_add_signal_watch(), calling gst_bus_poll() will cause the "message" signal to be emitted for every message that poll sees. Thus a "message" signal handler will see the same messages that this function sees -- neither will steal messages from the other.
This function will run a #GMainLoop from the default main context when polling.
You should never use this function, since it is pure evil. This is especially true for GUI applications based on Gtk+ or Qt, but also for any other non-trivial application that uses the GLib main loop. As this function runs a GLib main loop, any callback attached to the default GLib main context may be invoked. This could be timeouts, GUI events, I/O events etc.; even if gst_bus_poll() is called with a 0 timeout. Any of these callbacks may do things you do not expect, e.g. destroy the main application window or some other resource; change other application state; display a dialog and run another main loop until the user clicks it away. In short, using this function may add a lot of complexity to your code through unexpected re-entrancy and unexpected changes to your application's state.
For 0 timeouts use gst_bus_pop_filtered() instead of this function; for other short timeouts use gst_bus_timed_pop_filtered(); everything else is better handled by setting up an asynchronous bus watch and doing things from there.
a mask of #GstMessageType, representing the set of message types to poll for (note special handling of extended message types below)
the poll timeout, as a #GstClockTime, or #GST_CLOCK_TIME_NONE to poll indefinitely.
Gets a message matching type
from the bus. Will discard all messages on
the bus that do not match type
and that have been posted before the first
message that does match type
. If there is no message matching type
on
the bus, all messages will be discarded. It is not possible to use message
enums beyond #GST_MESSAGE_EXTENDED in the events
mask.
message types to take into account
Increments the reference count on object
. This function
does not take the lock on object
because it relies on
atomic refcounting.
This object returns the input parameter to ease writing constructs like : result = gst_object_ref (object->parent);
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Removes the corresponding #GstControlBinding. If it was the last ref of the binding, it will be disposed.
the binding
Removes a signal watch previously added with gst_bus_add_signal_watch().
Removes an installed bus watch from bus
.
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
This function is used to disable the control bindings on a property for some time, i.e. gst_object_sync_values() will do nothing for the property.
property to disable
boolean that specifies whether to disable the controller or not.
This function is used to disable all controlled properties of the object
for
some time, i.e. gst_object_sync_values() will do nothing.
boolean that specifies whether to disable the controller or not.
Change the control-rate for this object
. Audio processing #GstElement
objects will use this rate to sub-divide their processing loop and call
gst_object_sync_values() in between. The length of the processing segment
should be up to control-rate
nanoseconds.
The control-rate should not change if the element is in %GST_STATE_PAUSED or %GST_STATE_PLAYING.
the new control-rate in nanoseconds.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
If flushing,
flushes out and unrefs any messages queued in the bus. Releases
references to the message origin objects. Will flush future messages until
gst_bus_set_flushing() sets flushing
to %FALSE.
whether or not to flush the bus
Sets the name of object,
or gives object
a guaranteed unique
name (if name
is %NULL).
This function makes a copy of the provided name, so the caller
retains ownership of the name it sent.
new name of object
Sets a property on an object.
the name of the property to set
the value
Sets the synchronous handler on the bus. The function will be called every time a new message is posted on the bus. Note that the function will be called in the same thread context as the posting object. This function is usually only called by the creator of the bus. Applications should handle messages asynchronously using the gst_bus watch and poll functions.
Before 1.16.3 it was not possible to replace an existing handler and clearing an existing handler with %NULL was not thread-safe.
The handler function to install
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Returns a suggestion for timestamps where buffers should be split to get best controller results.
A helper #GstBusSyncHandler that can be used to convert all synchronous messages into signals.
Sets the properties of the object, according to the #GstControlSources that (maybe) handle them and for the given timestamp.
If this function fails, it is most likely the application developers fault. Most probably the control sources are not setup correctly.
the time that should be processed
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Gets a message from the bus whose type matches the message type mask types,
waiting up to the specified timeout (and discarding any messages that do not
match the mask provided).
If timeout
is 0, this function behaves like gst_bus_pop_filtered(). If
timeout
is #GST_CLOCK_TIME_NONE, this function will block forever until a
matching message was posted on the bus.
a timeout in nanoseconds, or %GST_CLOCK_TIME_NONE to wait forever
message types to take into account, %GST_MESSAGE_ANY for any type
Clear the parent of object,
removing the associated reference.
This function decreases the refcount of object
.
MT safe. Grabs and releases object'
s lock.
Decrements the reference count on object
. If reference count hits
zero, destroy object
. This function does not take the lock
on object
as it relies on atomic refcounting.
The unref method should never be called with the LOCK held since this might deadlock the dispose function.
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Checks to see if there is any object named name
in list
. This function
does not do any locking of any kind. You might want to protect the
provided list with the lock of the owner of the list. This function
will lock each #GstObject in the list to compare the name, so be
careful when passing a list with a locked object.
A default deep_notify signal callback for an object. The user data should contain a pointer to an array of strings that should be excluded from the notify. The default handler will print the new value of the property using g_print.
MT safe. This function grabs and releases object'
s LOCK for getting its
path string.
the #GObject that signalled the notify.
a #GstObject that initiated the notify.
a #GParamSpec of the property.
a set of user-specified properties to exclude or %NULL to show all changes.
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
Atomically modifies a pointer to point to a new object.
The reference count of oldobj
is decreased and the reference count of
newobj
is increased.
Either newobj
and the value pointed to by oldobj
may be %NULL.
pointer to a place of a #GstObject to replace
a new #GstObject
The #GstBus is an object responsible for delivering #GstMessage packets in a first-in first-out way from the streaming threads (see #GstTask) to the application.
Since the application typically only wants to deal with delivery of these messages from one thread, the GstBus will marshall the messages between different threads. This is important since the actual streaming of media is done in another thread than the application.
The GstBus provides support for #GSource based notifications. This makes it possible to handle the delivery in the glib #GMainLoop.
The #GSource callback function gst_bus_async_signal_func() can be used to convert all bus messages into signal emissions.
A message is posted on the bus with the gst_bus_post() method. With the gst_bus_peek() and gst_bus_pop() methods one can look at or retrieve a previously posted message.
The bus can be polled with the gst_bus_poll() method. This methods blocks up to the specified timeout value until one of the specified messages types is posted on the bus. The application can then gst_bus_pop() the messages from the bus to handle them. Alternatively the application can register an asynchronous bus function using gst_bus_add_watch_full() or gst_bus_add_watch(). This function will install a #GSource in the default glib main loop and will deliver messages a short while after they have been posted. Note that the main loop should be running for the asynchronous callbacks.
It is also possible to get messages from the bus without any thread marshalling with the gst_bus_set_sync_handler() method. This makes it possible to react to a message in the same thread that posted the message on the bus. This should only be used if the application is able to deal with messages from different threads.
Every #GstPipeline has one bus.
Note that a #GstPipeline will set its bus into flushing state when changing from READY to NULL state.