#GstGLMemoryEGL is created or wrapped through gst_gl_base_memory_alloc() with #GstGLVideoAllocationParams.
Initializes the GL Memory allocator. It is safe to call this function multiple times. This must be called before any other GstGLMemoryEGL operation.
#GstGLMemoryEGL is created or wrapped through gst_gl_base_memory_alloc() with #GstGLVideoAllocationParams.