Creates a new #GSubprocessLauncher.
The launcher is created with the default options. A copy of the environment of the calling process is made at the time of this call and will be used as the environment that the process is launched in.
#GSubprocessFlags
Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
Closes all the file descriptors previously passed to the object with g_subprocess_launcher_take_fd(), g_subprocess_launcher_take_stderr_fd(), etc.
After calling this method, any subsequent calls to g_subprocess_launcher_spawn() or g_subprocess_launcher_spawnv() will return %G_IO_ERROR_CLOSED. This method is idempotent if called more than once.
This function is called automatically when the #GSubprocessLauncher is disposed, but is provided separately so that garbage collected language bindings can call it earlier to guarantee when FDs are closed.
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Returns the value of the environment variable variable
in the
environment of processes launched from this launcher.
On UNIX, the returned string can be an arbitrary byte string. On Windows, it will be UTF-8.
the environment variable to get
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Checks whether object
has a [floating][floating-ref] reference.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Sets the current working directory that processes will be launched with.
By default processes are launched with the current working directory of the launching process at the time of launch.
the cwd for launched processes
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Replace the entire environment of processes launched from this launcher with the given 'environ' variable.
Typically you will build this variable by using g_listenv() to copy the process 'environ' and using the functions g_environ_setenv(), g_environ_unsetenv(), etc.
As an alternative, you can use g_subprocess_launcher_setenv(), g_subprocess_launcher_unsetenv(), etc.
Pass an empty array to set an empty environment. Pass %NULL to inherit the parent process’ environment. As of GLib 2.54, the parent process’ environment will be copied when g_subprocess_launcher_set_environ() is called. Previously, it was copied when the subprocess was executed. This means the copied environment may now be modified (using g_subprocess_launcher_setenv(), etc.) before launching the subprocess.
On UNIX, all strings in this array can be arbitrary byte strings. On Windows, they should be in UTF-8.
the replacement environment
Sets the flags on the launcher.
The default flags are %G_SUBPROCESS_FLAGS_NONE.
You may not set flags that specify conflicting options for how to handle a particular stdio stream (eg: specifying both %G_SUBPROCESS_FLAGS_STDIN_PIPE and %G_SUBPROCESS_FLAGS_STDIN_INHERIT).
You may also not set a flag that conflicts with a previous call to a function like g_subprocess_launcher_set_stdin_file_path() or g_subprocess_launcher_take_stdout_fd().
#GSubprocessFlags
Sets a property on an object.
the name of the property to set
the value
Sets the file path to use as the stderr for spawned processes.
If path
is %NULL then any previously given path is unset.
The file will be created or truncated when the process is spawned, as would be the case if using '2>' at the shell.
If you want to send both stdout and stderr to the same file then use %G_SUBPROCESS_FLAGS_STDERR_MERGE.
You may not set a stderr file path if a stderr fd is already set or if the launcher flags contain any flags directing stderr elsewhere.
This feature is only available on UNIX.
a filename or %NULL
Sets the file path to use as the stdin for spawned processes.
If path
is %NULL then any previously given path is unset.
The file must exist or spawning the process will fail.
You may not set a stdin file path if a stdin fd is already set or if the launcher flags contain any flags directing stdin elsewhere.
This feature is only available on UNIX.
Sets the file path to use as the stdout for spawned processes.
If path
is %NULL then any previously given path is unset.
The file will be created or truncated when the process is spawned, as would be the case if using '>' at the shell.
You may not set a stdout file path if a stdout fd is already set or if the launcher flags contain any flags directing stdout elsewhere.
This feature is only available on UNIX.
a filename or %NULL
Sets the environment variable variable
in the environment of
processes launched from this launcher.
On UNIX, both the variable's name and value can be arbitrary byte strings, except that the variable's name cannot contain '='. On Windows, they should be in UTF-8.
the environment variable to set, must not contain '='
the new value for the variable
whether to change the variable if it already exists
Creates a #GSubprocess given a provided array of arguments.
Command line arguments
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Transfer an arbitrary file descriptor from parent process to the
child. This function takes ownership of the source_fd;
it will be closed
in the parent when self
is freed.
By default, all file descriptors from the parent will be closed.
This function allows you to create (for example) a custom pipe()
or
socketpair()
before launching the process, and choose the target
descriptor in the child.
An example use case is GNUPG, which has a command line argument
--passphrase-fd
providing a file descriptor number where it expects
the passphrase to be written.
File descriptor in parent process
Target descriptor for child process
Sets the file descriptor to use as the stderr for spawned processes.
If fd
is -1 then any previously given fd is unset.
Note that the default behaviour is to pass stderr through to the stderr of the parent process.
The passed fd
belongs to the #GSubprocessLauncher. It will be
automatically closed when the launcher is finalized. The file
descriptor will also be closed on the child side when executing the
spawned process.
You may not set a stderr fd if a stderr file path is already set or if the launcher flags contain any flags directing stderr elsewhere.
This feature is only available on UNIX.
a file descriptor, or -1
Sets the file descriptor to use as the stdin for spawned processes.
If fd
is -1 then any previously given fd is unset.
Note that if your intention is to have the stdin of the calling process inherited by the child then %G_SUBPROCESS_FLAGS_STDIN_INHERIT is a better way to go about doing that.
The passed fd
is noted but will not be touched in the current
process. It is therefore necessary that it be kept open by the
caller until the subprocess is spawned. The file descriptor will
also not be explicitly closed on the child side, so it must be marked
O_CLOEXEC if that's what you want.
You may not set a stdin fd if a stdin file path is already set or if the launcher flags contain any flags directing stdin elsewhere.
This feature is only available on UNIX.
a file descriptor, or -1
Sets the file descriptor to use as the stdout for spawned processes.
If fd
is -1 then any previously given fd is unset.
Note that the default behaviour is to pass stdout through to the stdout of the parent process.
The passed fd
is noted but will not be touched in the current
process. It is therefore necessary that it be kept open by the
caller until the subprocess is spawned. The file descriptor will
also not be explicitly closed on the child side, so it must be marked
O_CLOEXEC if that's what you want.
You may not set a stdout fd if a stdout file path is already set or if the launcher flags contain any flags directing stdout elsewhere.
This feature is only available on UNIX.
a file descriptor, or -1
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
Removes the environment variable variable
from the environment of
processes launched from this launcher.
On UNIX, the variable's name can be an arbitrary byte string not containing '='. On Windows, it should be in UTF-8.
the environment variable to unset, must not contain '='
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Creates a new #GSubprocessLauncher.
The launcher is created with the default options. A copy of the environment of the calling process is made at the time of this call and will be used as the environment that the process is launched in.
#GSubprocessFlags
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
This class contains a set of options for launching child processes, such as where its standard input and output will be directed, the argument list, the environment, and more.
While the #GSubprocess class has high level functions covering popular cases, use of this class allows access to more advanced options. It can also be used to launch multiple subprocesses with a similar configuration.