If this property is not %G_BUS_TYPE_NONE, then #GDBusObjectManagerClient:connection must be %NULL and will be set to the #GDBusConnection obtained by calling g_bus_get() with the value of this property.
The #GDBusConnection to use.
Flags from the #GDBusObjectManagerClientFlags enumeration.
A #GDestroyNotify for the #gpointer user_data in #GDBusObjectManagerClient:get-proxy-type-user-data.
The #GDBusProxyTypeFunc to use when determining what #GType to use for interface proxies or %NULL.
The #gpointer user_data to pass to #GDBusObjectManagerClient:get-proxy-type-func.
The well-known name or unique name that the manager is for.
The unique name that owns #GDBusObjectManagerClient:name or %NULL if no-one is currently owning the name. Connect to the #GObject::notify signal to track changes to this property.
The object path the manager is for.
Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Gets the #GDBusConnection used by manager
.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Gets the flags that manager
was constructed with.
Gets the interface proxy for interface_name
at object_path,
if
any.
Object path to look up.
D-Bus interface name to look up.
Gets the name that manager
is for, or %NULL if not a message bus
connection.
The unique name that owns the name that manager
is for or %NULL if
no-one currently owns that name. You can connect to the
#GObject::notify signal to track changes to the
#GDBusObjectManagerClient:name-owner property.
Gets the #GDBusObject at object_path,
if any.
Object path to look up.
Gets the object path that manager
is for.
Gets all #GDBusObject objects known to manager
.
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Initializes the object implementing the interface.
This method is intended for language bindings. If writing in C, g_initable_new() should typically be used instead.
The object must be initialized before any real use after initial construction, either with this function or g_async_initable_init_async().
Implementations may also support cancellation. If cancellable
is not %NULL,
then initialization can be cancelled by triggering the cancellable object
from another thread. If the operation was cancelled, the error
%G_IO_ERROR_CANCELLED will be returned. If cancellable
is not %NULL and
the object doesn't support cancellable initialization the error
%G_IO_ERROR_NOT_SUPPORTED will be returned.
If the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. See the [introduction][ginitable] for more details.
Callers should not assume that a class which implements #GInitable can be initialized multiple times, unless the class explicitly documents itself as supporting this. Generally, a class’ implementation of init() can assume (and assert) that it will only be called once. Previously, this documentation recommended all #GInitable implementations should be idempotent; that recommendation was relaxed in GLib 2.54.
If a class explicitly supports being initialized multiple times, it is recommended that the method is idempotent: multiple calls with the same arguments should return the same results. Only the first call initializes the object; further calls return the result of the first call.
One reason why a class might need to support idempotent initialization is if it is designed to be used via the singleton pattern, with a #GObjectClass.constructor that sometimes returns an existing instance. In this pattern, a caller would expect to be able to call g_initable_init() on the result of g_object_new(), regardless of whether it is in fact a new instance.
optional #GCancellable object, %NULL to ignore.
Starts asynchronous initialization of the object implementing the interface. This must be done before any real use of the object after initial construction. If the object also implements #GInitable you can optionally call g_initable_init() instead.
This method is intended for language bindings. If writing in C, g_async_initable_new_async() should typically be used instead.
When the initialization is finished, callback
will be called. You can
then call g_async_initable_init_finish() to get the result of the
initialization.
Implementations may also support cancellation. If cancellable
is not
%NULL, then initialization can be cancelled by triggering the cancellable
object from another thread. If the operation was cancelled, the error
%G_IO_ERROR_CANCELLED will be returned. If cancellable
is not %NULL, and
the object doesn't support cancellable initialization, the error
%G_IO_ERROR_NOT_SUPPORTED will be returned.
As with #GInitable, if the object is not initialized, or initialization returns with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. They will often fail with g_critical() or g_warning(), but this must not be relied on.
Callers should not assume that a class which implements #GAsyncInitable can be initialized multiple times; for more information, see g_initable_init(). If a class explicitly supports being initialized multiple times, implementation requires yielding all subsequent calls to init_async() on the results of the first call.
For classes that also support the #GInitable interface, the default implementation of this method will run the g_initable_init() function in a thread, so if you want to support asynchronous initialization via threads, just implement the #GAsyncInitable interface without overriding any interface methods.
the [I/O priority][io-priority] of the operation
optional #GCancellable object, %NULL to ignore.
a #GAsyncReadyCallback to call when the request is satisfied
Finishes asynchronous initialization and returns the result. See g_async_initable_init_async().
a #GAsyncResult.
Checks whether object
has a [floating][floating-ref] reference.
Finishes the async construction for the various g_async_initable_new calls, returning the created object or %NULL on error.
the #GAsyncResult from the callback
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Sets a property on an object.
the name of the property to set
the value
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Asynchronously creates a new #GDBusObjectManagerClient object.
This is an asynchronous failable constructor. When the result is
ready, callback
will be invoked in the
[thread-default main context][g-main-context-push-thread-default]
of the thread you are calling this method from. You can
then call g_dbus_object_manager_client_new_finish() to get the result. See
g_dbus_object_manager_client_new_sync() for the synchronous version.
A #GDBusConnection.
Zero or more flags from the #GDBusObjectManagerClientFlags enumeration.
The owner of the control object (unique or well-known name).
The object path of the control object.
A #GDBusProxyTypeFunc function or %NULL to always construct #GDBusProxy proxies.
A #GCancellable or %NULL
A #GAsyncReadyCallback to call when the request is satisfied.
Finishes an operation started with g_dbus_object_manager_client_new().
A #GAsyncResult obtained from the #GAsyncReadyCallback passed to g_dbus_object_manager_client_new().
Like g_dbus_object_manager_client_new() but takes a #GBusType instead of a #GDBusConnection.
This is an asynchronous failable constructor. When the result is
ready, callback
will be invoked in the
[thread-default main loop][g-main-context-push-thread-default]
of the thread you are calling this method from. You can
then call g_dbus_object_manager_client_new_for_bus_finish() to get the result. See
g_dbus_object_manager_client_new_for_bus_sync() for the synchronous version.
A #GBusType.
Zero or more flags from the #GDBusObjectManagerClientFlags enumeration.
The owner of the control object (unique or well-known name).
The object path of the control object.
A #GDBusProxyTypeFunc function or %NULL to always construct #GDBusProxy proxies.
A #GCancellable or %NULL
A #GAsyncReadyCallback to call when the request is satisfied.
Finishes an operation started with g_dbus_object_manager_client_new_for_bus().
A #GAsyncResult obtained from the #GAsyncReadyCallback passed to g_dbus_object_manager_client_new_for_bus().
Like g_dbus_object_manager_client_new_sync() but takes a #GBusType instead of a #GDBusConnection.
This is a synchronous failable constructor - the calling thread is blocked until a reply is received. See g_dbus_object_manager_client_new_for_bus() for the asynchronous version.
A #GBusType.
Zero or more flags from the #GDBusObjectManagerClientFlags enumeration.
The owner of the control object (unique or well-known name).
The object path of the control object.
A #GDBusProxyTypeFunc function or %NULL to always construct #GDBusProxy proxies.
A #GCancellable or %NULL
Creates a new #GDBusObjectManagerClient object.
This is a synchronous failable constructor - the calling thread is blocked until a reply is received. See g_dbus_object_manager_client_new() for the asynchronous version.
A #GDBusConnection.
Zero or more flags from the #GDBusObjectManagerClientFlags enumeration.
The owner of the control object (unique or well-known name), or %NULL when not using a message bus connection.
The object path of the control object.
A #GDBusProxyTypeFunc function or %NULL to always construct #GDBusProxy proxies.
A #GCancellable or %NULL
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
#GDBusObjectManagerClient is used to create, monitor and delete object proxies for remote objects exported by a #GDBusObjectManagerServer (or any code implementing the org.freedesktop.DBus.ObjectManager interface).
Once an instance of this type has been created, you can connect to the #GDBusObjectManager::object-added and #GDBusObjectManager::object-removed signals and inspect the #GDBusObjectProxy objects returned by g_dbus_object_manager_get_objects().
If the name for a #GDBusObjectManagerClient is not owned by anyone at object construction time, the default behavior is to request the message bus to launch an owner for the name. This behavior can be disabled using the %G_DBUS_OBJECT_MANAGER_CLIENT_FLAGS_DO_NOT_AUTO_START flag. It's also worth noting that this only works if the name of interest is activatable in the first place. E.g. in some cases it is not possible to launch an owner for the requested name. In this case, #GDBusObjectManagerClient object construction still succeeds but there will be no object proxies (e.g. g_dbus_object_manager_get_objects() returns the empty list) and the #GDBusObjectManagerClient:name-owner property is %NULL.
The owner of the requested name can come and go (for example consider a system service being restarted) – #GDBusObjectManagerClient handles this case too; simply connect to the #GObject::notify signal to watch for changes on the #GDBusObjectManagerClient:name-owner property. When the name owner vanishes, the behavior is that #GDBusObjectManagerClient:name-owner is set to %NULL (this includes emission of the #GObject::notify signal) and then #GDBusObjectManager::object-removed signals are synthesized for all currently existing object proxies. Since #GDBusObjectManagerClient:name-owner is %NULL when this happens, you can use this information to disambiguate a synthesized signal from a genuine signal caused by object removal on the remote #GDBusObjectManager. Similarly, when a new name owner appears, #GDBusObjectManager::object-added signals are synthesized while #GDBusObjectManagerClient:name-owner is still %NULL. Only when all object proxies have been added, the #GDBusObjectManagerClient:name-owner is set to the new name owner (this includes emission of the #GObject::notify signal). Furthermore, you are guaranteed that #GDBusObjectManagerClient:name-owner will alternate between a name owner (e.g.
:1.42
) and %NULL even in the case where the name of interest is atomically replacedUltimately, #GDBusObjectManagerClient is used to obtain #GDBusProxy instances. All signals (including the org.freedesktop.DBus.Properties::PropertiesChanged signal) delivered to #GDBusProxy instances are guaranteed to originate from the name owner. This guarantee along with the behavior described above, means that certain race conditions including the "half the proxy is from the old owner and the other half is from the new owner" problem cannot happen.
To avoid having the application connect to signals on the returned #GDBusObjectProxy and #GDBusProxy objects, the #GDBusObject::interface-added, #GDBusObject::interface-removed, #GDBusProxy::g-properties-changed and #GDBusProxy::g-signal signals are also emitted on the #GDBusObjectManagerClient instance managing these objects. The signals emitted are #GDBusObjectManager::interface-added, #GDBusObjectManager::interface-removed, #GDBusObjectManagerClient::interface-proxy-properties-changed and #GDBusObjectManagerClient::interface-proxy-signal.
Note that all callbacks and signals are emitted in the [thread-default main context][g-main-context-push-thread-default] that the #GDBusObjectManagerClient object was constructed in. Additionally, the #GDBusObjectProxy and #GDBusProxy objects originating from the #GDBusObjectManagerClient object will be created in the same context and, consequently, will deliver signals in the same main loop.