%TRUE if the display properly composites the alpha channel.
%TRUE if the display supports input shapes.
%TRUE if the display supports an alpha channel.
Emits a short beep on display
Creates a binding between source_property
on source
and target_property
on target
.
Whenever the source_property
is changed the target_property
is
updated using the same value. For instance:
g_object_bind_property (action, "active", widget, "sensitive", 0);
Will result in the "sensitive" property of the widget #GObject instance to be updated with the same value of the "active" property of the action #GObject instance.
If flags
contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
if target_property
on target
changes then the source_property
on source
will be updated as well.
The binding will automatically be removed when either the source
or the
target
instances are finalized. To remove the binding without affecting the
source
and the target
you can just call g_object_unref() on the returned
#GBinding instance.
Removing the binding by calling g_object_unref() on it must only be done if
the binding, source
and target
are only used from a single thread and it
is clear that both source
and target
outlive the binding. Especially it
is not safe to rely on this if the binding, source
or target
can be
finalized from different threads. Keep another reference to the binding and
use g_binding_unbind() instead to be on the safe side.
A #GObject can have multiple bindings.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
Creates a binding between source_property
on source
and target_property
on target,
allowing you to set the transformation functions to be used by
the binding.
This function is the language bindings friendly version of g_object_bind_property_full(), using #GClosures instead of function pointers.
the property on source
to bind
the target #GObject
the property on target
to bind
flags to pass to #GBinding
a #GClosure wrapping the transformation function from the source
to the target,
or %NULL to use the default
a #GClosure wrapping the transformation function from the target
to the source,
or %NULL to use the default
Closes the connection to the windowing system for the given display.
This cleans up associated resources.
Creates a new GdkGLContext
for the GdkDisplay
.
The context is disconnected from any particular surface or surface and cannot be used to draw to any surface. It can only be used to draw to non-surface framebuffers like textures.
If the creation of the GdkGLContext
failed, error
will be set.
Before using the returned GdkGLContext
, you will need to
call [methodGdk
.GLContext.make_current] or [methodGdk
.GLContext.realize].
Flushes any requests queued for the windowing system.
This happens automatically when the main loop blocks waiting for new events, but if your application is drawing without returning control to the main loop, you may need to call this function explicitly. A common case where this function needs to be called is when an application is executing drawing commands from a thread other than the thread where the main loop is running.
This is most useful for X11. On windowing systems where requests are handled synchronously, this function will do nothing.
This function is intended for #GObject implementations to re-enforce a [floating][floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on object
. If the freeze count is
non-zero, the emission of "notify" signals on object
is
stopped. The signals are queued until the freeze count is decreased
to zero. Duplicate notifications are squashed so that at most one
#GObject::notify signal is emitted for each property modified while the
object is frozen.
This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.
Returns a GdkAppLaunchContext
suitable for launching
applications on the given display.
Gets a named field from the objects table of associations (see g_object_set_data()).
name of the key for that association
Retrieves the EGL display connection object for the given GDK display.
Gets the name of the display.
Gets a property of an object.
The value
can be:
In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset().
Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.
the name of the property to get
return location for the property value
This function gets back user data pointers stored via g_object_set_qdata().
A #GQuark, naming the user data pointer
Retrieves a desktop-wide setting such as double-click time
for the display
.
the name of the setting
location to store the value of the setting
Gets the startup notification ID for a Wayland display, or %NULL if no ID has been defined.
Gets n_properties
properties for an object
.
Obtained properties will be set to values
. All properties must be valid.
Warnings will be emitted and undefined behaviour may result if invalid
properties are passed in.
the names of each property to get
the values of each property to get
Finds out if the display has been closed.
Returns whether surfaces can reasonably be expected to have their alpha channel drawn correctly on the screen.
Check [methodGdk
.Display.is_rgba] for whether the display
supports an alpha channel.
On X11 this function returns whether a compositing manager is
compositing on display
.
On modern displays, this value is always %TRUE.
Checks whether object
has a [floating][floating-ref] reference.
Returns whether surfaces on this display
are created with an
alpha channel.
Even if a %TRUE is returned, it is possible that the
surface’s alpha channel won’t be honored when displaying the
surface on the screen: in particular, for X an appropriate
windowing manager and compositing manager must be running to
provide appropriate display. Use [methodGdk
.Display.is_composited]
to check if that is the case.
On modern displays, this value is always %TRUE.
Returns the keyvals bound to keycode
.
The Nth GdkKeymapKey
in keys
is bound to the Nth keyval in keyvals
.
When a keycode is pressed by the user, the keyval from this list of entries is selected by considering the effective keyboard group and level.
Free the returned arrays with g_free().
a keycode
Obtains a list of keycode/group/level combinations that will
generate keyval
.
Groups and levels are two kinds of keyboard mode; in general, the level determines whether the top or bottom symbol on a key is used, and the group determines whether the left or right symbol is used.
On US keyboards, the shift key changes the keyboard level, and there are no groups. A group switch key might convert a keyboard between Hebrew to English modes, for example.
GdkEventKey
contains a %group field that indicates the active
keyboard group. The level is computed from the modifier mask.
The returned array should be freed with g_free().
a keyval, such as %GDK_KEY_a, %GDK_KEY_Up, %GDK_KEY_Return, etc.
Emits a "notify" signal for the property property_name
on object
.
When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.
Note that emission of the notify signal may be blocked with g_object_freeze_notify(). In this case, the signal emissions are queued and will be emitted (in reverse order) when g_object_thaw_notify() is called.
the name of a property installed on the class of object
.
Emits a "notify" signal for the property specified by pspec
on object
.
This function omits the property name lookup, hence it is faster than g_object_notify().
One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with g_object_class_install_property() inside a static array, e.g.:
enum
{
PROP_0,
PROP_FOO,
PROP_LAST
};
static GParamSpec *properties[PROP_LAST];
static void
my_object_class_init (MyObjectClass *klass)
{
properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
0, 100,
50,
G_PARAM_READWRITE);
g_object_class_install_property (gobject_class,
PROP_FOO,
properties[PROP_FOO]);
}
and then notify a change on the "foo" property with:
g_object_notify_by_pspec (self, properties[PROP_FOO]);
the #GParamSpec of a property installed on the class of object
.
Indicates to the GUI environment that the application has finished loading, using a given identifier.
GTK will call this function automatically for [classGtk
.Window]
with custom startup-notification identifier unless
[methodGtk
.Window.set_auto_startup_notification]
is called to disable that feature.
a startup-notification identifier, for which notification process should be completed
Checks that OpenGL is available for self
and ensures that it is
properly initialized.
When this fails, an error
will be set describing the error and this
function returns %FALSE.
Note that even if this function succeeds, creating a GdkGLContext
may still fail.
This function is idempotent. Calling it multiple times will just return the same value or error.
You never need to call this function, GDK will call it automatically as needed. But you can use it as a check when setting up code that might make use of OpenGL.
Returns %TRUE if the interface was found in the display
wl_registry.global
handler.
global interface to query in the registry
Increase the reference count of object,
and possibly remove the
[floating][floating-ref] reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Since GLib 2.56, the type of object
will be propagated to the return type
under the same conditions as for g_object_ref().
Releases all references to other objects. This can be used to break reference cycles.
This function should only be called from object system implementations.
Sets the cursor theme for the given display
.
the new cursor theme
the size to use for cursors
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
If the object already had an association with that name, the old association will be destroyed.
Internally, the key
is converted to a #GQuark using g_quark_from_string().
This means a copy of key
is kept permanently (even after object
has been
finalized) — so it is recommended to only use a small, bounded set of values
for key
in your program, to avoid the #GQuark storage growing unbounded.
name of the key
data to associate with that key
Sets a property on an object.
the name of the property to set
the value
Sets the startup notification ID for a display.
This is usually taken from the value of the DESKTOP_STARTUP_ID
environment variable, but in some cases (such as the application not
being launched using exec()) it can come from other sources.
The startup ID is also what is used to signal that the startup is
complete (for example, when opening a window or when calling
[methodGdk
.Display.notify_startup_complete]).
the startup notification ID (must be valid utf8)
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
name of the key
This function gets back user data pointers stored via
g_object_set_qdata() and removes the data
from object
without invoking its destroy() function (if any was
set).
Usually, calling this function is only required to update
user data pointers with a destroy notifier, for example:
void
object_add_to_user_list (GObject *object,
const gchar *new_string)
{
// the quark, naming the object data
GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
// retrieve the old string list
GList *list = g_object_steal_qdata (object, quark_string_list);
// prepend new string
list = g_list_prepend (list, g_strdup (new_string));
// this changed 'list', so we need to set it again
g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
}
static void
free_string_list (gpointer data)
{
GList *node, *list = data;
for (node = list; node; node = node->next)
g_free (node->data);
g_list_free (list);
}
Using g_object_get_qdata() in the above example, instead of g_object_steal_qdata() would have left the destroy function set, and thus the partial string list would have been freed upon g_object_set_qdata_full().
A #GQuark, naming the user data pointer
Returns %TRUE if the display supports input shapes.
This means that [methodGdk
.Surface.set_input_region] can
be used to modify the input shape of surfaces on display
.
On modern displays, this value is always %TRUE.
Flushes any requests queued for the windowing system and waits until all requests have been handled.
This is often used for making sure that the display is synchronized
with the current state of the program. Calling [methodGdk
.Display.sync]
before [methodGdkX1
1.Display.error_trap_pop] makes sure that any errors
generated from earlier requests are handled before the error trap is removed.
This is most useful for X11. On windowing systems where requests are handled synchronously, this function will do nothing.
Reverts the effect of a previous call to
g_object_freeze_notify(). The freeze count is decreased on object
and when it reaches zero, queued "notify" signals are emitted.
Duplicate notifications for each property are squashed so that at most one #GObject::notify signal is emitted for each property, in the reverse order in which they have been queued.
It is an error to call this function when the freeze count is zero.
Translates the contents of a GdkEventKey
into a keyval, effective group,
and level.
Modifiers that affected the translation and are thus unavailable for
application use are returned in consumed_modifiers
.
The effective_group
is the group that was actually used for the
translation; some keys such as Enter are not affected by the active
keyboard group. The level
is derived from state
.
consumed_modifiers
gives modifiers that should be masked out
from state
when comparing this key press to a keyboard shortcut.
For instance, on a US keyboard, the plus
symbol is shifted, so
when comparing a key press to a <Control>plus
accelerator <Shift>
should be masked out.
This function should rarely be needed, since GdkEventKey
already
contains the translated keyval. It is exported for the benefit of
virtualized test environments.
a keycode
a modifier state
active keyboard group
Decreases the reference count of object
. When its reference count
drops to 0, the object is finalized (i.e. its memory is freed).
If the pointer to the #GObject may be reused in future (for example, if it is an instance variable of another object), it is recommended to clear the pointer to %NULL rather than retain a dangling pointer to a potentially invalid #GObject instance. Use g_clear_object() for this.
This function essentially limits the life time of the closure
to
the life time of the object. That is, when the object is finalized,
the closure
is invalidated by calling g_closure_invalidate() on
it, in order to prevent invocations of the closure with a finalized
(nonexisting) object. Also, g_object_ref() and g_object_unref() are
added as marshal guards to the closure,
to ensure that an extra
reference count is held on object
during invocation of the
closure
. Usually, this function will be called on closures that
use this object
as closure data.
#GClosure to watch
Find the #GParamSpec with the given name for an
interface. Generally, the interface vtable passed in as g_iface
will be the default vtable from g_type_default_interface_ref(), or,
if you know the interface has already been loaded,
g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
name of a property to look up.
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
This function is meant to be called from the interface's default
vtable initialization function (the class_init
member of
#GTypeInfo.) It must not be called after after class_init
has
been called for any object types implementing this interface.
If pspec
is a floating reference, it will be consumed.
any interface vtable for the interface, or the default vtable for the interface.
the #GParamSpec for the new property
Lists the properties of an interface.Generally, the interface
vtable passed in as g_iface
will be the default vtable from
g_type_default_interface_ref(), or, if you know the interface has
already been loaded, g_type_default_interface_peek().
any interface vtable for the interface, or the default vtable for the interface
Creates a new instance of a #GObject subtype and sets its properties.
Construction parameters (see %G_PARAM_CONSTRUCT, %G_PARAM_CONSTRUCT_ONLY) which are not explicitly specified are set to their default values.
the type id of the #GObject subtype to instantiate
an array of #GParameter
The Wayland implementation of
GdkDisplay
.Beyond the regular [class
Gdk
.Display] API, the Wayland implementation provides access to Wayland objects such as thewl_display
with [methodGdkWayland
.WaylandDisplay.get_wl_display], thewl_compositor
with [methodGdkWayland
.WaylandDisplay.get_wl_compositor].You can find out what Wayland globals are supported by a display with [method
GdkWayland
.WaylandDisplay.query_registry].