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The #GCond struct is an opaque data structure that represents a condition. Threads can block on a #GCond if they find a certain condition to be false. If other threads change the state of this condition they signal the #GCond, and that causes the waiting threads to be woken up.

Consider the following example of a shared variable. One or more threads can wait for data to be published to the variable and when another thread publishes the data, it can signal one of the waiting threads to wake up to collect the data.

Here is an example for using GCond to block a thread until a condition is satisfied:

  gpointer current_data = NULL;
GMutex data_mutex;
GCond data_cond;

void
push_data (gpointer data)
{
g_mutex_lock (&data_mutex);
current_data = data;
g_cond_signal (&data_cond);
g_mutex_unlock (&data_mutex);
}

gpointer
pop_data (void)
{
gpointer data;

g_mutex_lock (&data_mutex);
while (!current_data)
g_cond_wait (&data_cond, &data_mutex);
data = current_data;
current_data = NULL;
g_mutex_unlock (&data_mutex);

return data;
}

Whenever a thread calls pop_data() now, it will wait until current_data is non-%NULL, i.e. until some other thread has called push_data().

The example shows that use of a condition variable must always be paired with a mutex. Without the use of a mutex, there would be a race between the check of current_data by the while loop in pop_data() and waiting. Specifically, another thread could set current_data after the check, and signal the cond (with nobody waiting on it) before the first thread goes to sleep. #GCond is specifically useful for its ability to release the mutex and go to sleep atomically.

It is also important to use the g_cond_wait() and g_cond_wait_until() functions only inside a loop which checks for the condition to be true. See g_cond_wait() for an explanation of why the condition may not be true even after it returns.

If a #GCond is allocated in static storage then it can be used without initialisation. Otherwise, you should call g_cond_init() on it and g_cond_clear() when done.

A #GCond should only be accessed via the g_cond_ functions.

record

Hierarchy

  • Cond

Index

Constructors

Properties

name: string

Methods

  • broadcast(): void
  • If threads are waiting for cond, all of them are unblocked. If no threads are waiting for cond, this function has no effect. It is good practice to lock the same mutex as the waiting threads while calling this function, though not required.

    Returns void

  • clear(): void
  • Frees the resources allocated to a #GCond with g_cond_init().

    This function should not be used with a #GCond that has been statically allocated.

    Calling g_cond_clear() for a #GCond on which threads are blocking leads to undefined behaviour.

    Returns void

  • init(): void
  • Initialises a #GCond so that it can be used.

    This function is useful to initialise a #GCond that has been allocated as part of a larger structure. It is not necessary to initialise a #GCond that has been statically allocated.

    To undo the effect of g_cond_init() when a #GCond is no longer needed, use g_cond_clear().

    Calling g_cond_init() on an already-initialised #GCond leads to undefined behaviour.

    Returns void

  • signal(): void
  • If threads are waiting for cond, at least one of them is unblocked. If no threads are waiting for cond, this function has no effect. It is good practice to hold the same lock as the waiting thread while calling this function, though not required.

    Returns void

  • Atomically releases mutex and waits until cond is signalled. When this function returns, mutex is locked again and owned by the calling thread.

    When using condition variables, it is possible that a spurious wakeup may occur (ie: g_cond_wait() returns even though g_cond_signal() was not called). It's also possible that a stolen wakeup may occur. This is when g_cond_signal() is called, but another thread acquires mutex before this thread and modifies the state of the program in such a way that when g_cond_wait() is able to return, the expected condition is no longer met.

    For this reason, g_cond_wait() must always be used in a loop. See the documentation for #GCond for a complete example.

    Parameters

    • mutex: GLib.Mutex

      a #GMutex that is currently locked

    Returns void

  • waitUntil(mutex: GLib.Mutex, endTime: number): boolean
  • Waits until either cond is signalled or end_time has passed.

    As with g_cond_wait() it is possible that a spurious or stolen wakeup could occur. For that reason, waiting on a condition variable should always be in a loop, based on an explicitly-checked predicate.

    %TRUE is returned if the condition variable was signalled (or in the case of a spurious wakeup). %FALSE is returned if end_time has passed.

    The following code shows how to correctly perform a timed wait on a condition variable (extending the example presented in the documentation for #GCond):

    gpointer
    pop_data_timed (void)
    {
    gint64 end_time;
    gpointer data;

    g_mutex_lock (&data_mutex);

    end_time = g_get_monotonic_time () + 5 * G_TIME_SPAN_SECOND;
    while (!current_data)
    if (!g_cond_wait_until (&data_cond, &data_mutex, end_time))
    {
    // timeout has passed.
    g_mutex_unlock (&data_mutex);
    return NULL;
    }

    // there is data for us
    data = current_data;
    current_data = NULL;

    g_mutex_unlock (&data_mutex);

    return data;
    }

    Notice that the end time is calculated once, before entering the loop and reused. This is the motivation behind the use of absolute time on this API -- if a relative time of 5 seconds were passed directly to the call and a spurious wakeup occurred, the program would have to start over waiting again (which would lead to a total wait time of more than 5 seconds).

    Parameters

    • mutex: GLib.Mutex

      a #GMutex that is currently locked

    • endTime: number

      the monotonic time to wait until

    Returns boolean

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