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Opaque structure, which represents alarm trigger instances for a particular component. Use the functions below to work with it.

record

Hierarchy

  • ComponentAlarms

Index

Constructors

  • Creates a new #ECalComponentAlarms structure, associated with comp. Free the alarms with e_cal_component_alarms_free(), when no longer needed.

    Parameters

    • comp: ECal.Component

      the actual alarm component, as #ECalComponent

    Returns ComponentAlarms

Properties

name: string

Methods

  • Add a copy of instance into the list of instances. It is added in no particular order.

    Parameters

    Returns void

  • Returns a newly allocated copy of alarms, which should be freed with e_cal_component_alarms_free(), when no longer needed.

    Returns ComponentAlarms

  • The returned #GSList is owned by alarms and should not be modified. It's valid until the alarms is freed or the list of instances is not modified by other functions. The items are of type #ECalComponentAlarmInstance.

    Returns ComponentAlarmInstance[]

  • Remove the instance from the list of instances. If found, the instance is also freed.

    Parameters

    Returns boolean

  • Add the instance into the list of instances and assume ownership of it. It is added in no particular order.

    Parameters

    Returns void

  • Replaces the list of instances with the given instances and assumes ownership of it. Neither the #GSList, nor its items, should contain the same structures.

    Parameters

    Returns void

  • Creates a new #ECalComponentAlarms structure, associated with comp. Free the alarms with e_cal_component_alarms_free(), when no longer needed.

    Parameters

    • comp: ECal.Component

      the actual alarm component, as #ECalComponent

    Returns ComponentAlarms

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