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Hierarchy

  • MaterialLayer

Index

Constructors

Properties

name: string

Methods

  • getTexture(): object
  • Extracts a texture handle for a specific layer.

    In the future Cogl may support purely GLSL based layers; for those layers this function which will likely return %COGL_INVALID_HANDLE if you try to get the texture handle from them. Considering this scenario, you should call cogl_material_layer_get_type() first in order check it is of type %COGL_MATERIAL_LAYER_TYPE_TEXTURE before calling this function.

    Returns object

  • Retrieves the type of the layer

    Currently there is only one type of layer defined: %COGL_MATERIAL_LAYER_TYPE_TEXTURE, but considering we may add purely GLSL based layers in the future, you should write code that checks the type first.

    Returns Cogl.MaterialLayerType

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