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A key frame inside a #ClutterAnimator

record

Hierarchy

  • AnimatorKey

Index

Constructors

Properties

name: string

Methods

  • getMode(): number
  • Retrieves the mode of a #ClutterAnimator key, for the first key of a property for an object this represents the whether the animation is open ended and or curved for the remainding keys for the property it represents the easing mode.

    Returns number

  • getProgress(): number
  • getPropertyName(): string
  • getPropertyType(): GType<unknown>
  • Retrieves the #GType of the property a key applies to

    You can use this type to initialize the #GValue to pass to clutter_animator_key_get_value()

    Returns GType<unknown>

  • getValue(value: any): boolean
  • Retrieves a copy of the value for a #ClutterAnimatorKey.

    The passed in #GValue needs to be already initialized for the value type of the key or to a type that allow transformation from the value type of the key.

    Use g_value_unset() when done.

    Parameters

    • value: any

      a #GValue initialized with the correct type for the animator key

    Returns boolean

Legend

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